GAMIFICATION-BASED ADAPTIVE LEARNING USING FUZZY ALGORITHMS IN SMART LEARNING ENVIRONMENTS
Education is a critical aspect in the development of quality and competitive human resources. In a smart learning environment, students' success in understanding and mastering learning materials plays an important role in measuring learning progress and identifying individual learning needs....
Saved in:
主要作者: | |
---|---|
格式: | Theses |
語言: | Indonesia |
在線閱讀: | https://digilib.itb.ac.id/gdl/view/78048 |
標簽: |
添加標簽
沒有標簽, 成為第一個標記此記錄!
|
機構: | Institut Teknologi Bandung |
語言: | Indonesia |