Mobile augmented reality learning: design exploration toward student learning trends

The advancement of educational technologies and students learning trends have forced the educationist to adapt a new innovative learning method in disseminating learning content. This approach inspired the research to explore the Mobile Learning (mLearning) platform designed specifically for archite...

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Bibliographic Details
Main Authors: Kassim, Mohd Hisyammudin, Abdullah, Fadzidah, Sanusi, Aliyah Nur Zafirah
Format: Article
Language:English
English
Published: American Scientific Publishers 2018
Subjects:
Online Access:http://irep.iium.edu.my/66633/1/66633_Mobile%20augmented%20reality%20learning.pdf
http://irep.iium.edu.my/66633/2/66633_Mobile%20augmented%20reality%20learning_WOS.pdf
http://irep.iium.edu.my/66633/
http://www.ingentaconnect.com/search/article?option2=author&value2=Fadzidah+Abdullah&pageSize=10&index=3
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Institution: Universiti Islam Antarabangsa Malaysia
Language: English
English
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Summary:The advancement of educational technologies and students learning trends have forced the educationist to adapt a new innovative learning method in disseminating learning content. This approach inspired the research to explore the Mobile Learning (mLearning) platform designed specifically for architectural history education via Augmented Reality (AR) app. Throughout the research, the researchers highlight the mLearning platform’s theory, potential, requirements as well as challenges in responding to students learning trends. The research objectives are; First, to investigate the students learning trends in utilizing educational technology infrastructures available at the higher education institution. Second, to explore the development of Mobile Augmented Reality Learning Platform toward learning experiences. The qualitative approach is applied which involved exploratory literature reviews, expert interviews and document analysis for formative evaluation. The reflection promises a new way of students learning experience by enhancing the traditional learning method via Mobile Augmented Reality Learning Platform.