A digital game for learning basic calculus: A concept paper
The COVID-19 pandemic has caused many teachers around the world to abruptly switch from face-to-face to online teaching. Digital games can provide the context and environment in reinforcing the learning of basic calculus in class. The game strategy makes learning meaningful, varied and fun. This stu...
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my.uitm.ir.654082022-08-20T12:48:56Z https://ir.uitm.edu.my/id/eprint/65408/ A digital game for learning basic calculus: A concept paper Yaacob, Nurul Aityqah Mohamed, Nadiah Ahmad, Mardiana Wan Suhaimi, Wan Faizatul Syarlinny Shareza, Syahirah Abdul Halim, Rabiatul Adawiyah Problems, exercises, etc. The COVID-19 pandemic has caused many teachers around the world to abruptly switch from face-to-face to online teaching. Digital games can provide the context and environment in reinforcing the learning of basic calculus in class. The game strategy makes learning meaningful, varied and fun. This study is unique as it seeks to integrate appropriate elements of a digital game design with that of calculus education; thus, making learning fun, engaging and consequential. The purpose of this article is to discuss the feasibility of utilizing open distance learning to extend educational opportunities for pre-diploma students enrolled in institutions of higher education. This paper explores the benefits of using digital games to deliver an inclusive education to pre-diploma students and makes recommendations based on the findings of a literature research. 2022 Conference or Workshop Item PeerReviewed text en https://ir.uitm.edu.my/id/eprint/65408/1/65408.pdf A digital game for learning basic calculus: A concept paper. (2022) In: PPT National Virtual Innovation Competition 2022 (PPTNVIC ‘22), 3 Jan - 4 Feb 2022, Virtuall. https://pptnvic.wixsite.com/pptuitm |
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Problems, exercises, etc. Yaacob, Nurul Aityqah Mohamed, Nadiah Ahmad, Mardiana Wan Suhaimi, Wan Faizatul Syarlinny Shareza, Syahirah Abdul Halim, Rabiatul Adawiyah A digital game for learning basic calculus: A concept paper |
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The COVID-19 pandemic has caused many teachers around the world to abruptly switch from face-to-face to online teaching. Digital games can provide the context and environment in reinforcing the learning of basic calculus in class. The game strategy makes learning meaningful, varied and fun. This study is unique as it seeks to integrate appropriate elements of a digital game design with that of calculus education; thus, making learning fun, engaging and consequential. The purpose of this article is to discuss the feasibility of utilizing open distance learning to extend educational opportunities for pre-diploma students enrolled in institutions of higher education. This paper explores the benefits of using digital games to deliver an inclusive education to pre-diploma students and makes recommendations based on the findings of a literature research. |
format |
Conference or Workshop Item |
author |
Yaacob, Nurul Aityqah Mohamed, Nadiah Ahmad, Mardiana Wan Suhaimi, Wan Faizatul Syarlinny Shareza, Syahirah Abdul Halim, Rabiatul Adawiyah |
author_facet |
Yaacob, Nurul Aityqah Mohamed, Nadiah Ahmad, Mardiana Wan Suhaimi, Wan Faizatul Syarlinny Shareza, Syahirah Abdul Halim, Rabiatul Adawiyah |
author_sort |
Yaacob, Nurul Aityqah |
title |
A digital game for learning basic calculus: A concept paper |
title_short |
A digital game for learning basic calculus: A concept paper |
title_full |
A digital game for learning basic calculus: A concept paper |
title_fullStr |
A digital game for learning basic calculus: A concept paper |
title_full_unstemmed |
A digital game for learning basic calculus: A concept paper |
title_sort |
digital game for learning basic calculus: a concept paper |
publishDate |
2022 |
url |
https://ir.uitm.edu.my/id/eprint/65408/1/65408.pdf https://ir.uitm.edu.my/id/eprint/65408/ https://pptnvic.wixsite.com/pptuitm |
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