Exploring the effect of realism at the cognitive stage of complex motor skill learning
Animation can be used for various purposes such as for procedural and motor skill learning (i.e., dance, sports, and motor rehabilitation). In the context of visual design, this study explores the possible influence of realism (levels of visual detail) in animation at the cognitive stage of motor sk...
Saved in:
Main Author: | |
---|---|
Format: | Article |
Published: |
SAGE Publications Inc.
2019
|
Subjects: | |
Online Access: | http://ir.unimas.my/id/eprint/31603/ https://www.scopus.com/inward/record.uri?eid=2-s2.0-85063031989&doi=10.1177%2f2042753019835893&partnerID=40&md5=b8634ed847046a3b85f039a24c6c4ff5 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Universiti Malaysia Sarawak |
id |
my.unimas.ir.31603 |
---|---|
record_format |
eprints |
spelling |
my.unimas.ir.316032020-09-04T08:14:06Z http://ir.unimas.my/id/eprint/31603/ Exploring the effect of realism at the cognitive stage of complex motor skill learning Terry, Lucas L Education (General) Animation can be used for various purposes such as for procedural and motor skill learning (i.e., dance, sports, and motor rehabilitation). In the context of visual design, this study explores the possible influence of realism (levels of visual detail) in animation at the cognitive stage of motor skill acquisition. Students (N = 64) with low-prior knowledge about tennis were randomly assigned into three groups to view either 2D schematic, 3D stylised, or live-action instructional video. Their performance on the knowledge test, learning time, efficiency score, confidence level, preference, and open-ended responses were captured for analyses. Based on the findings, despite most preference towards live-action video, there was no statistically significant difference regarding cognitive learning performance among learners from different treatment groups. Hence, animated digital characters of various levels of realism can still be incorporated for motor skill acquisition especially in instructional animations, simulations, video games and virtual reality. SAGE Publications Inc. 2019 Article PeerReviewed Terry, Lucas (2019) Exploring the effect of realism at the cognitive stage of complex motor skill learning. E-Learning and Digital Media, 16 (4). pp. 242-266. ISSN 1741-8887 https://www.scopus.com/inward/record.uri?eid=2-s2.0-85063031989&doi=10.1177%2f2042753019835893&partnerID=40&md5=b8634ed847046a3b85f039a24c6c4ff5 10.1177/2042753019835893 |
institution |
Universiti Malaysia Sarawak |
building |
Centre for Academic Information Services (CAIS) |
collection |
Institutional Repository |
continent |
Asia |
country |
Malaysia |
content_provider |
Universiti Malaysia Sarawak |
content_source |
UNIMAS Institutional Repository |
url_provider |
http://ir.unimas.my/ |
topic |
L Education (General) |
spellingShingle |
L Education (General) Terry, Lucas Exploring the effect of realism at the cognitive stage of complex motor skill learning |
description |
Animation can be used for various purposes such as for procedural and motor skill learning (i.e., dance, sports, and motor rehabilitation). In the context of visual design, this study explores the possible influence of realism (levels of visual detail) in animation at the cognitive stage of motor skill acquisition. Students (N = 64) with low-prior knowledge about tennis were randomly assigned into three groups to view either 2D schematic, 3D stylised, or live-action instructional video. Their performance on the knowledge test, learning time, efficiency score, confidence level, preference, and open-ended responses were captured for analyses. Based on the findings, despite most preference towards live-action video, there was no statistically significant difference regarding cognitive learning performance among learners from different treatment groups. Hence, animated digital characters of various levels of realism can still be incorporated for motor skill acquisition especially in instructional animations, simulations, video games and virtual reality. |
format |
Article |
author |
Terry, Lucas |
author_facet |
Terry, Lucas |
author_sort |
Terry, Lucas |
title |
Exploring the effect of realism at the cognitive stage of complex motor skill learning |
title_short |
Exploring the effect of realism at the cognitive stage of complex motor skill learning |
title_full |
Exploring the effect of realism at the cognitive stage of complex motor skill learning |
title_fullStr |
Exploring the effect of realism at the cognitive stage of complex motor skill learning |
title_full_unstemmed |
Exploring the effect of realism at the cognitive stage of complex motor skill learning |
title_sort |
exploring the effect of realism at the cognitive stage of complex motor skill learning |
publisher |
SAGE Publications Inc. |
publishDate |
2019 |
url |
http://ir.unimas.my/id/eprint/31603/ https://www.scopus.com/inward/record.uri?eid=2-s2.0-85063031989&doi=10.1177%2f2042753019835893&partnerID=40&md5=b8634ed847046a3b85f039a24c6c4ff5 |
_version_ |
1677785540310597632 |