DEVELOPING AN INTERACTIVE MATHEMATICS GAME USING SCRATCH PROGRAMMING

Mostly students perceived learning mathematics is difficult. Hence, it is essential for parents and teachers playing their part to attract the students' interests. In the globalization of the modern world, there are lots of technologies have been developed by new Information Technology (IT) gen...

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Main Author: Nurul Syuhada, Joini
Format: Final Year Project Report
Language:English
English
Published: Universiti Malaysia Sarawak, (UNIMAS) 2015
Subjects:
Online Access:http://ir.unimas.my/id/eprint/40207/1/NURUL%20SYUHADA%20%2824%20pgs%29.pdf
http://ir.unimas.my/id/eprint/40207/2/NURUL%20SYUHADA%20%28fulltext%29.pdf
http://ir.unimas.my/id/eprint/40207/
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Institution: Universiti Malaysia Sarawak
Language: English
English
id my.unimas.ir.40207
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spelling my.unimas.ir.402072022-10-19T05:50:23Z http://ir.unimas.my/id/eprint/40207/ DEVELOPING AN INTERACTIVE MATHEMATICS GAME USING SCRATCH PROGRAMMING Nurul Syuhada, Joini QA Mathematics Mostly students perceived learning mathematics is difficult. Hence, it is essential for parents and teachers playing their part to attract the students' interests. In the globalization of the modern world, there are lots of technologies have been developed by new Information Technology (IT) generation to make life easier. As what people said, The information is all at the finger tip". Thus, the method of integrating the elements of technology with a learning process is a new approach to capturing the students' interest. The most suitable approach to be used is developing an interactive game. The purpose of this project is to create a new approach to teaching the children in learning mathematics and provide a strong foundation for them on their high-level learning. The target group will be the children from the age of 5 to 9 years old. In addition, the Scratch programming will be used to develop new skills in children and capture their interests in exploring IT skills and field. Universiti Malaysia Sarawak, (UNIMAS) 2015 Final Year Project Report NonPeerReviewed text en http://ir.unimas.my/id/eprint/40207/1/NURUL%20SYUHADA%20%2824%20pgs%29.pdf text en http://ir.unimas.my/id/eprint/40207/2/NURUL%20SYUHADA%20%28fulltext%29.pdf Nurul Syuhada, Joini (2015) DEVELOPING AN INTERACTIVE MATHEMATICS GAME USING SCRATCH PROGRAMMING. [Final Year Project Report] (Unpublished)
institution Universiti Malaysia Sarawak
building Centre for Academic Information Services (CAIS)
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sarawak
content_source UNIMAS Institutional Repository
url_provider http://ir.unimas.my/
language English
English
topic QA Mathematics
spellingShingle QA Mathematics
Nurul Syuhada, Joini
DEVELOPING AN INTERACTIVE MATHEMATICS GAME USING SCRATCH PROGRAMMING
description Mostly students perceived learning mathematics is difficult. Hence, it is essential for parents and teachers playing their part to attract the students' interests. In the globalization of the modern world, there are lots of technologies have been developed by new Information Technology (IT) generation to make life easier. As what people said, The information is all at the finger tip". Thus, the method of integrating the elements of technology with a learning process is a new approach to capturing the students' interest. The most suitable approach to be used is developing an interactive game. The purpose of this project is to create a new approach to teaching the children in learning mathematics and provide a strong foundation for them on their high-level learning. The target group will be the children from the age of 5 to 9 years old. In addition, the Scratch programming will be used to develop new skills in children and capture their interests in exploring IT skills and field.
format Final Year Project Report
author Nurul Syuhada, Joini
author_facet Nurul Syuhada, Joini
author_sort Nurul Syuhada, Joini
title DEVELOPING AN INTERACTIVE MATHEMATICS GAME USING SCRATCH PROGRAMMING
title_short DEVELOPING AN INTERACTIVE MATHEMATICS GAME USING SCRATCH PROGRAMMING
title_full DEVELOPING AN INTERACTIVE MATHEMATICS GAME USING SCRATCH PROGRAMMING
title_fullStr DEVELOPING AN INTERACTIVE MATHEMATICS GAME USING SCRATCH PROGRAMMING
title_full_unstemmed DEVELOPING AN INTERACTIVE MATHEMATICS GAME USING SCRATCH PROGRAMMING
title_sort developing an interactive mathematics game using scratch programming
publisher Universiti Malaysia Sarawak, (UNIMAS)
publishDate 2015
url http://ir.unimas.my/id/eprint/40207/1/NURUL%20SYUHADA%20%2824%20pgs%29.pdf
http://ir.unimas.my/id/eprint/40207/2/NURUL%20SYUHADA%20%28fulltext%29.pdf
http://ir.unimas.my/id/eprint/40207/
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