Gaming experience on the mobiTop system: a collocated ad-hoc collaboration system

This paper presents the study on the mobiTop system- a collocated multi-mobile system. The mobiTop system allows users to come together with their mobile devices in an ad-hoc manner to create one seamless and extended interactive display surface. The collocated multi-mobile system allows a group of...

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Main Authors: Teo, Rhun Ming, Ong, Beng Liang, Mohd Norowi, Noris, Mansor, Evi Indriasari, Dey, Prasenjit, Jamil, Izdihar
Format: Article
Language:English
Published: Penerbit Universiti Teknologi Malaysia 2016
Online Access:http://psasir.upm.edu.my/id/eprint/54364/1/Gaming%20experience%20on%20the%20mobiTop%20system.pdf
http://psasir.upm.edu.my/id/eprint/54364/
https://jurnalteknologi.utm.my/index.php/jurnalteknologi/article/view/9721
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Institution: Universiti Putra Malaysia
Language: English
id my.upm.eprints.54364
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spelling my.upm.eprints.543642018-03-14T06:31:23Z http://psasir.upm.edu.my/id/eprint/54364/ Gaming experience on the mobiTop system: a collocated ad-hoc collaboration system Teo, Rhun Ming Ong, Beng Liang Mohd Norowi, Noris Mansor, Evi Indriasari Dey, Prasenjit Jamil, Izdihar This paper presents the study on the mobiTop system- a collocated multi-mobile system. The mobiTop system allows users to come together with their mobile devices in an ad-hoc manner to create one seamless and extended interactive display surface. The collocated multi-mobile system allows a group of people to play digital games together in an impromptu manner without having to buy an interactive tabletop equipment. This study investigates the user experience and system design of a collocated multi-mobile system when users play a collaborative game-based application using the mobiTop system. The findings show that the extended screen size of the mobiTop system enhanced the collaborative experience of the users. This study also highlights several design considerations to further improve such systems such as employing a faster network configuration, reducing the bezel effect, catering for dynamic device movements and making the object of interest more prominent and visible. With this understanding, this study present design guidelines to help designers create digital game-based multi-mobile systems for ad-hoc collaboration. Penerbit Universiti Teknologi Malaysia 2016 Article PeerReviewed text en http://psasir.upm.edu.my/id/eprint/54364/1/Gaming%20experience%20on%20the%20mobiTop%20system.pdf Teo, Rhun Ming and Ong, Beng Liang and Mohd Norowi, Noris and Mansor, Evi Indriasari and Dey, Prasenjit and Jamil, Izdihar (2016) Gaming experience on the mobiTop system: a collocated ad-hoc collaboration system. Jurnal Teknologi, 78 (9-3). pp. 79-88. ISSN 0127–9696; ESSN: 2180–3722 https://jurnalteknologi.utm.my/index.php/jurnalteknologi/article/view/9721
institution Universiti Putra Malaysia
building UPM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Putra Malaysia
content_source UPM Institutional Repository
url_provider http://psasir.upm.edu.my/
language English
description This paper presents the study on the mobiTop system- a collocated multi-mobile system. The mobiTop system allows users to come together with their mobile devices in an ad-hoc manner to create one seamless and extended interactive display surface. The collocated multi-mobile system allows a group of people to play digital games together in an impromptu manner without having to buy an interactive tabletop equipment. This study investigates the user experience and system design of a collocated multi-mobile system when users play a collaborative game-based application using the mobiTop system. The findings show that the extended screen size of the mobiTop system enhanced the collaborative experience of the users. This study also highlights several design considerations to further improve such systems such as employing a faster network configuration, reducing the bezel effect, catering for dynamic device movements and making the object of interest more prominent and visible. With this understanding, this study present design guidelines to help designers create digital game-based multi-mobile systems for ad-hoc collaboration.
format Article
author Teo, Rhun Ming
Ong, Beng Liang
Mohd Norowi, Noris
Mansor, Evi Indriasari
Dey, Prasenjit
Jamil, Izdihar
spellingShingle Teo, Rhun Ming
Ong, Beng Liang
Mohd Norowi, Noris
Mansor, Evi Indriasari
Dey, Prasenjit
Jamil, Izdihar
Gaming experience on the mobiTop system: a collocated ad-hoc collaboration system
author_facet Teo, Rhun Ming
Ong, Beng Liang
Mohd Norowi, Noris
Mansor, Evi Indriasari
Dey, Prasenjit
Jamil, Izdihar
author_sort Teo, Rhun Ming
title Gaming experience on the mobiTop system: a collocated ad-hoc collaboration system
title_short Gaming experience on the mobiTop system: a collocated ad-hoc collaboration system
title_full Gaming experience on the mobiTop system: a collocated ad-hoc collaboration system
title_fullStr Gaming experience on the mobiTop system: a collocated ad-hoc collaboration system
title_full_unstemmed Gaming experience on the mobiTop system: a collocated ad-hoc collaboration system
title_sort gaming experience on the mobitop system: a collocated ad-hoc collaboration system
publisher Penerbit Universiti Teknologi Malaysia
publishDate 2016
url http://psasir.upm.edu.my/id/eprint/54364/1/Gaming%20experience%20on%20the%20mobiTop%20system.pdf
http://psasir.upm.edu.my/id/eprint/54364/
https://jurnalteknologi.utm.my/index.php/jurnalteknologi/article/view/9721
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