Adaptive gamification: user/player type and game elements mapping
Gamification is defined as the use of game design elements in non-game contexts. It is noteworthy that a user preference towards a game mechanic and game element is different as an individual. A common approach to satisfy user expectations is to include multiple game elements to accommodate all the...
Saved in:
Main Authors: | , , |
---|---|
Format: | Conference or Workshop Item |
Published: |
2022
|
Subjects: | |
Online Access: | http://eprints.utm.my/103616/ http://dx.doi.org/10.1007/978-3-030-99188-3_15 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Universiti Teknologi Malaysia |
Be the first to leave a comment!