Arousing elements in children’s digital interactive storybook
This paper reports an ongoing study on making children’s digital storybook arousing.The problem being addressed in this paper is the lack of proper elements for guiding designers to incorporate into children’s digital storybook. Without the proper elements, designers tend to design digital storybo...
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Main Authors: | , , , |
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Format: | Conference or Workshop Item |
Language: | English |
Published: |
2014
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Subjects: | |
Online Access: | http://repo.uum.edu.my/14706/1/K21.pdf http://repo.uum.edu.my/14706/ http://www.kmice.cms.net.my/kmice2014/intro.asp |
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Institution: | Universiti Utara Malaysia |
Language: | English |
Summary: | This paper reports an ongoing study on making
children’s digital storybook arousing.The problem
being addressed in this paper is the lack of proper elements for guiding designers to incorporate into children’s digital storybook. Without the proper elements, designers tend to design digital storybook based on their preferences, instead of those usable to the children.This may lead to discouraging state
when children interact with the digital storybook. To address that, this paper aims at determining the most common interface components for digital interactive storybook that make children feel aroused when interacting with. In accomplishing that, a series of field study was carried out, involving a sample of interactive digital storybook.Data were collected from 13 children aged seven to nine through observation and interview.In the end, a set of most common elements that make children aroused when
interacting with interactive digital storybook were gathered. |
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