Arousing elements in children’s digital interactive storybook
This paper reports an ongoing study on making children’s digital storybook arousing.The problem being addressed in this paper is the lack of proper elements for guiding designers to incorporate into children’s digital storybook. Without the proper elements, designers tend to design digital storybo...
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my.uum.repo.147062016-05-25T06:26:14Z http://repo.uum.edu.my/14706/ Arousing elements in children’s digital interactive storybook Saad, Adi Lukman Abdul Mutalib, Ariffin Ayub, Mohd Nizam Abdul Wahab, Ainuddin Wahid T Technology (General) This paper reports an ongoing study on making children’s digital storybook arousing.The problem being addressed in this paper is the lack of proper elements for guiding designers to incorporate into children’s digital storybook. Without the proper elements, designers tend to design digital storybook based on their preferences, instead of those usable to the children.This may lead to discouraging state when children interact with the digital storybook. To address that, this paper aims at determining the most common interface components for digital interactive storybook that make children feel aroused when interacting with. In accomplishing that, a series of field study was carried out, involving a sample of interactive digital storybook.Data were collected from 13 children aged seven to nine through observation and interview.In the end, a set of most common elements that make children aroused when interacting with interactive digital storybook were gathered. 2014 Conference or Workshop Item PeerReviewed application/pdf en http://repo.uum.edu.my/14706/1/K21.pdf Saad, Adi Lukman and Abdul Mutalib, Ariffin and Ayub, Mohd Nizam and Abdul Wahab, Ainuddin Wahid (2014) Arousing elements in children’s digital interactive storybook. In: Knowledge Management International Conference 2014 (KMICe2014), 12-15 August 2014, Langkawi, Malaysia. http://www.kmice.cms.net.my/kmice2014/intro.asp |
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T Technology (General) Saad, Adi Lukman Abdul Mutalib, Ariffin Ayub, Mohd Nizam Abdul Wahab, Ainuddin Wahid Arousing elements in children’s digital interactive storybook |
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This paper reports an ongoing study on making
children’s digital storybook arousing.The problem
being addressed in this paper is the lack of proper elements for guiding designers to incorporate into children’s digital storybook. Without the proper elements, designers tend to design digital storybook based on their preferences, instead of those usable to the children.This may lead to discouraging state
when children interact with the digital storybook. To address that, this paper aims at determining the most common interface components for digital interactive storybook that make children feel aroused when interacting with. In accomplishing that, a series of field study was carried out, involving a sample of interactive digital storybook.Data were collected from 13 children aged seven to nine through observation and interview.In the end, a set of most common elements that make children aroused when
interacting with interactive digital storybook were gathered. |
format |
Conference or Workshop Item |
author |
Saad, Adi Lukman Abdul Mutalib, Ariffin Ayub, Mohd Nizam Abdul Wahab, Ainuddin Wahid |
author_facet |
Saad, Adi Lukman Abdul Mutalib, Ariffin Ayub, Mohd Nizam Abdul Wahab, Ainuddin Wahid |
author_sort |
Saad, Adi Lukman |
title |
Arousing elements in children’s digital interactive storybook |
title_short |
Arousing elements in children’s digital interactive storybook |
title_full |
Arousing elements in children’s digital interactive storybook |
title_fullStr |
Arousing elements in children’s digital interactive storybook |
title_full_unstemmed |
Arousing elements in children’s digital interactive storybook |
title_sort |
arousing elements in children’s digital interactive storybook |
publishDate |
2014 |
url |
http://repo.uum.edu.my/14706/1/K21.pdf http://repo.uum.edu.my/14706/ http://www.kmice.cms.net.my/kmice2014/intro.asp |
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