Virtual Taekwondo Training Environment Prototype: Development and Evaluation
Taekwondo is one of the traditional Korean martial arts and it is now a modern international sport. Basically, the conventional method of Taekwondo training is to join a training class together with other trainees which are conducted with a trainer. Besides that, supplementary materials are used whe...
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Main Authors: | , , |
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Format: | Conference or Workshop Item |
Language: | English |
Published: |
2018
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Subjects: | |
Online Access: | http://repo.uum.edu.my/25330/1/SMMTCPS%202018%2090%2095.pdf http://repo.uum.edu.my/25330/ |
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Institution: | Universiti Utara Malaysia |
Language: | English |
Summary: | Taekwondo is one of the traditional Korean martial arts and it is now a modern international sport. Basically, the conventional method of Taekwondo training is to join a training class together with other trainees which are conducted with a trainer. Besides that, supplementary materials are used whenever the trainees wanted to practice certain particular movements as well preparing for the test in the absence of the trainer. This paper introduces a Virtual Taekwondo Training Environment (VT2E) prototype as a supplementary material for self-directed Taekwondo training which integrates Virtual Reality (VR) and Motion Capture (MoCap) technologies. The aim of the VT2E prototype is to provide a proper and sophisticated supplementary material which will assist
the Taekwondo trainees to practice outside the classroom. Quantitative research was employed for
evaluating the following measurements; Satisfaction, Presence, Engaging, Ease of Use and
Usefulness. The results of user evaluation indicated that the trainees agreed with all the
measurements. |
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