Exploring The Aesthetic Values and Components of Digital Graphic Novels: A Systematic Review
The digital graphic novel (DGN) is a comic book evolution that tells stories in a range of genres. Due to its benefits, DGN has gained a reputation over the years. This paper explores the theoretical parts of DGNs that make them valuable resources for research and information, identifies the benefit...
Saved in:
Main Authors: | , |
---|---|
Format: | Article |
Language: | English |
Published: |
UUM Press
2022
|
Subjects: | |
Online Access: | https://repo.uum.edu.my/id/eprint/29316/1/JCISC%2001%202022%2049-70.pdf https://repo.uum.edu.my/id/eprint/29316/ https://doi.org/10.32890/jcisc2022.1.3 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Universiti Utara Malaysia |
Language: | English |
id |
my.uum.repo.29316 |
---|---|
record_format |
eprints |
spelling |
my.uum.repo.293162023-03-26T14:25:20Z https://repo.uum.edu.my/id/eprint/29316/ Exploring The Aesthetic Values and Components of Digital Graphic Novels: A Systematic Review Abdullah Ali, Hafizah Husni, Husniza NC Drawing Design Illustration The digital graphic novel (DGN) is a comic book evolution that tells stories in a range of genres. Due to its benefits, DGN has gained a reputation over the years. This paper explores the theoretical parts of DGNs that make them valuable resources for research and information, identifies the benefits for designers, researchers, and DGN readers. Nonetheless, this study focuses on the aesthetic values and components in designing appealing DGNs. A systematic literature review has been performed on 128 sources. In general, findings from this review have classified five benefits of DGN that impact the educational areas; DGN can encourage learners to read, able to improve critical thinking, serve as a new dimension of learning, build visual literacy, and able to give positive values in learning. This study summarizes the current literature and identified six aesthetic elements and fourteen components that affect the design of DGNs. This study presented a research outline with several opportunities for researchers and practitioners to explore aesthetic values. UUM Press 2022 Article PeerReviewed application/pdf en cc4_by https://repo.uum.edu.my/id/eprint/29316/1/JCISC%2001%202022%2049-70.pdf Abdullah Ali, Hafizah and Husni, Husniza (2022) Exploring The Aesthetic Values and Components of Digital Graphic Novels: A Systematic Review. Journal of Creative Industry & Sustainable Culture (JCISC), 1. pp. 49-70. ISSN 2976-2480 https://doi.org/10.32890/jcisc2022.1.3 |
institution |
Universiti Utara Malaysia |
building |
UUM Library |
collection |
Institutional Repository |
continent |
Asia |
country |
Malaysia |
content_provider |
Universiti Utara Malaysia |
content_source |
UUM Institutional Repository |
url_provider |
http://repo.uum.edu.my/ |
language |
English |
topic |
NC Drawing Design Illustration |
spellingShingle |
NC Drawing Design Illustration Abdullah Ali, Hafizah Husni, Husniza Exploring The Aesthetic Values and Components of Digital Graphic Novels: A Systematic Review |
description |
The digital graphic novel (DGN) is a comic book evolution that tells stories in a range of genres. Due to its benefits, DGN has gained a reputation over the years. This paper explores the theoretical parts of DGNs that make them valuable resources for research and information, identifies the benefits for designers, researchers, and DGN readers. Nonetheless, this study focuses on the aesthetic values and components in designing appealing DGNs. A systematic literature review has been performed on 128 sources. In general, findings from this review have classified five benefits of DGN that impact the educational areas; DGN can encourage learners to read, able to improve critical thinking, serve as a new dimension of learning, build visual literacy, and able to give positive values in learning. This study summarizes the current literature and identified six aesthetic elements and fourteen components that affect the design of DGNs. This study presented a research outline with several opportunities for researchers and practitioners to explore aesthetic values. |
format |
Article |
author |
Abdullah Ali, Hafizah Husni, Husniza |
author_facet |
Abdullah Ali, Hafizah Husni, Husniza |
author_sort |
Abdullah Ali, Hafizah |
title |
Exploring The Aesthetic Values and Components of Digital Graphic Novels: A Systematic Review |
title_short |
Exploring The Aesthetic Values and Components of Digital Graphic Novels: A Systematic Review |
title_full |
Exploring The Aesthetic Values and Components of Digital Graphic Novels: A Systematic Review |
title_fullStr |
Exploring The Aesthetic Values and Components of Digital Graphic Novels: A Systematic Review |
title_full_unstemmed |
Exploring The Aesthetic Values and Components of Digital Graphic Novels: A Systematic Review |
title_sort |
exploring the aesthetic values and components of digital graphic novels: a systematic review |
publisher |
UUM Press |
publishDate |
2022 |
url |
https://repo.uum.edu.my/id/eprint/29316/1/JCISC%2001%202022%2049-70.pdf https://repo.uum.edu.my/id/eprint/29316/ https://doi.org/10.32890/jcisc2022.1.3 |
_version_ |
1761621753781551104 |