Designing Mobile Educational Games on Voter‟s Education: A Tale of Three Engines

The rapid growth of mobile learning is influenced by the ability to access learning content anytime and anywhere. The on demand capability is available because mobile devices allow for convergence of internet and communications technologies. At the same time, the availability of engines makes develo...

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Bibliographic Details
Main Authors: Estuar, Ma. Regina Justina E, Leetian, Nadia Rowena C, Syson, Michael B
Format: text
Published: Archīum Ateneo 2013
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Online Access:https://archium.ateneo.edu/discs-faculty-pubs/14
https://archium.ateneo.edu/cgi/viewcontent.cgi?article=1013&context=discs-faculty-pubs
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Institution: Ateneo De Manila University
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Summary:The rapid growth of mobile learning is influenced by the ability to access learning content anytime and anywhere. The on demand capability is available because mobile devices allow for convergence of internet and communications technologies. At the same time, the availability of engines makes development of mobile applications faster and seamless. However, not all mobile development engines are alike. This paper discusses on the development of mobile learning applications using mobile development engines in teaching Filipinos on responsible voting. Specifically, this paper discusses how AndEngine, Ren’Py, and homegrown Usbong were used to develop a mobile board game and a mobile comic book to promote responsible voting to the Filipino youth.