Designing Mobile Educational Games on Voter‟s Education: A Tale of Three Engines
The rapid growth of mobile learning is influenced by the ability to access learning content anytime and anywhere. The on demand capability is available because mobile devices allow for convergence of internet and communications technologies. At the same time, the availability of engines makes develo...
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Archīum Ateneo
2013
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ph-ateneo-arc.discs-faculty-pubs-10132020-02-22T03:49:22Z Designing Mobile Educational Games on Voter‟s Education: A Tale of Three Engines Estuar, Ma. Regina Justina E Leetian, Nadia Rowena C Syson, Michael B The rapid growth of mobile learning is influenced by the ability to access learning content anytime and anywhere. The on demand capability is available because mobile devices allow for convergence of internet and communications technologies. At the same time, the availability of engines makes development of mobile applications faster and seamless. However, not all mobile development engines are alike. This paper discusses on the development of mobile learning applications using mobile development engines in teaching Filipinos on responsible voting. Specifically, this paper discusses how AndEngine, Ren’Py, and homegrown Usbong were used to develop a mobile board game and a mobile comic book to promote responsible voting to the Filipino youth. 2013-10-01T07:00:00Z text application/pdf https://archium.ateneo.edu/discs-faculty-pubs/14 https://archium.ateneo.edu/cgi/viewcontent.cgi?article=1013&context=discs-faculty-pubs Department of Information Systems & Computer Science Faculty Publications Archīum Ateneo Android e-learning mobile learning mobile engines voter’s education Computer Sciences Databases and Information Systems Psychology |
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Android e-learning mobile learning mobile engines voter’s education Computer Sciences Databases and Information Systems Psychology Estuar, Ma. Regina Justina E Leetian, Nadia Rowena C Syson, Michael B Designing Mobile Educational Games on Voter‟s Education: A Tale of Three Engines |
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The rapid growth of mobile learning is influenced by the ability to access learning content anytime and anywhere. The on demand capability is available because mobile devices allow for convergence of internet and communications technologies. At the same time, the availability of engines makes development of mobile applications faster and seamless. However, not all mobile development engines are alike. This paper discusses on the development of mobile learning applications using mobile development engines in teaching Filipinos on responsible voting. Specifically, this paper discusses how AndEngine, Ren’Py, and homegrown Usbong were used to develop a mobile board game and a mobile comic book to promote responsible voting to the Filipino youth. |
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text |
author |
Estuar, Ma. Regina Justina E Leetian, Nadia Rowena C Syson, Michael B |
author_facet |
Estuar, Ma. Regina Justina E Leetian, Nadia Rowena C Syson, Michael B |
author_sort |
Estuar, Ma. Regina Justina E |
title |
Designing Mobile Educational Games on Voter‟s Education: A Tale of Three Engines |
title_short |
Designing Mobile Educational Games on Voter‟s Education: A Tale of Three Engines |
title_full |
Designing Mobile Educational Games on Voter‟s Education: A Tale of Three Engines |
title_fullStr |
Designing Mobile Educational Games on Voter‟s Education: A Tale of Three Engines |
title_full_unstemmed |
Designing Mobile Educational Games on Voter‟s Education: A Tale of Three Engines |
title_sort |
designing mobile educational games on voter‟s education: a tale of three engines |
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Archīum Ateneo |
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2013 |
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https://archium.ateneo.edu/discs-faculty-pubs/14 https://archium.ateneo.edu/cgi/viewcontent.cgi?article=1013&context=discs-faculty-pubs |
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