Translation strategies for video game literature : a case study of the authorized novelization for Assassin’s Creed
Video game industry has seen massive growth in the last two decades. With the booming prosperity, many attempts have been made to monetize the success, including through the novelization of games and production of other derivative literature works. However, this incited a new issue. Game literature...
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格式: | Thesis-Master by Coursework |
語言: | English |
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Nanyang Technological University
2020
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在線閱讀: | https://hdl.handle.net/10356/139505 |
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