Interactive rendering of translucent materials under area lights using voxels and Poisson disk samples
Interactive rendering of translucent materials in virtual worlds has always proved to be challenging. Rendering their indirect illumination produces further challenges. In our work, we develop a voxel illumination framework for translucent materials illuminated by area lights. Our voxel illumination...
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格式: | Article |
語言: | English |
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2020
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在線閱讀: | https://hdl.handle.net/10356/141408 |
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