Efficient simulation of large-scale urban environment with adaptive multiple-scene management
Project sizes and complexities of 3D Games and Simulations have increased drastically during the last ten years. Nowadays, a large number of applications have increasing scene complexity with non-scene-boundaries and contain many types of objects, both outdoors and indoors. There is, however, no gen...
Saved in:
主要作者: | |
---|---|
其他作者: | |
格式: | Theses and Dissertations |
語言: | English |
出版: |
2014
|
主題: | |
在線閱讀: | http://hdl.handle.net/10356/61564 |
標簽: |
添加標簽
沒有標簽, 成為第一個標記此記錄!
|