Balancing the playing field : collaborative gaming for physical training
Background: Multiplayer video games promoting exercise-based rehabilitation may facilitate motor learning, by increasing motivation through social interaction. However, a major design challenge is to enable meaningful inter-subject interaction, whilst allowing for significant skill differences betwe...
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Main Authors: | , , , , , |
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格式: | Article |
語言: | English |
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2018
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在線閱讀: | https://hdl.handle.net/10356/87972 http://hdl.handle.net/10220/45591 |
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機構: | Nanyang Technological University |
語言: | English |