Nguyen, T., Qui, T., Xu, K., Cheok, A., Teo, S., Zhou, Z., . . . ENGINEERING, E. &. C. (2014). Real-time 3D human capture system for mixed-reality art and entertainment.
Chicago Style CitationNguyen, T.H.D., et al. Real-time 3D Human Capture System for Mixed-reality Art and Entertainment. 2014.
MLA CitationNguyen, T.H.D., et al. Real-time 3D Human Capture System for Mixed-reality Art and Entertainment. 2014.
Warning: These citations may not always be 100% accurate.