Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements

The Sphero is a robotic remote-controlled ball capable of rolling around on its own in any direction at multiple speeds. Numerous games have been designed for the Sphero for smartphones and tablets. However, most of these games provide an interface for controlling the Sphero that is far from natural...

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Main Authors: JONES, Brennan, DILLMAN, Kody, MANESH, Setareh Aghel, SHARLIN, Ehud, TANG, Anthony
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2014
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Online Access:https://ink.library.smu.edu.sg/sis_research/7986
https://ink.library.smu.edu.sg/context/sis_research/article/8989/viewcontent/2658537.2661301.pdf
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Institution: Singapore Management University
Language: English
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spelling sg-smu-ink.sis_research-89892023-08-15T07:32:48Z Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements JONES, Brennan DILLMAN, Kody MANESH, Setareh Aghel SHARLIN, Ehud TANG, Anthony The Sphero is a robotic remote-controlled ball capable of rolling around on its own in any direction at multiple speeds. Numerous games have been designed for the Sphero for smartphones and tablets. However, most of these games provide an interface for controlling the Sphero that is far from natural. These games also do not put a strong focus on the physical environment around the Sphero. This work discusses a control scheme used to control a Sphero with another Sphero, and a pervasive game leveraging this scheme that emphasizes physical properties of the environment to create an immersive experience. 2014-10-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/7986 info:doi/10.1145/2658537.2661301 https://ink.library.smu.edu.sg/context/sis_research/article/8989/viewcontent/2658537.2661301.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Controllers Gaming experience Immersion Natural mappings Pervasive gaming Robotic ball Sphero Graphics and Human Computer Interfaces Software Engineering
institution Singapore Management University
building SMU Libraries
continent Asia
country Singapore
Singapore
content_provider SMU Libraries
collection InK@SMU
language English
topic Controllers
Gaming experience
Immersion
Natural mappings
Pervasive gaming
Robotic ball
Sphero
Graphics and Human Computer Interfaces
Software Engineering
spellingShingle Controllers
Gaming experience
Immersion
Natural mappings
Pervasive gaming
Robotic ball
Sphero
Graphics and Human Computer Interfaces
Software Engineering
JONES, Brennan
DILLMAN, Kody
MANESH, Setareh Aghel
SHARLIN, Ehud
TANG, Anthony
Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements
description The Sphero is a robotic remote-controlled ball capable of rolling around on its own in any direction at multiple speeds. Numerous games have been designed for the Sphero for smartphones and tablets. However, most of these games provide an interface for controlling the Sphero that is far from natural. These games also do not put a strong focus on the physical environment around the Sphero. This work discusses a control scheme used to control a Sphero with another Sphero, and a pervasive game leveraging this scheme that emphasizes physical properties of the environment to create an immersive experience.
format text
author JONES, Brennan
DILLMAN, Kody
MANESH, Setareh Aghel
SHARLIN, Ehud
TANG, Anthony
author_facet JONES, Brennan
DILLMAN, Kody
MANESH, Setareh Aghel
SHARLIN, Ehud
TANG, Anthony
author_sort JONES, Brennan
title Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements
title_short Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements
title_full Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements
title_fullStr Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements
title_full_unstemmed Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements
title_sort designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements
publisher Institutional Knowledge at Singapore Management University
publishDate 2014
url https://ink.library.smu.edu.sg/sis_research/7986
https://ink.library.smu.edu.sg/context/sis_research/article/8989/viewcontent/2658537.2661301.pdf
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