Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements
The Sphero is a robotic remote-controlled ball capable of rolling around on its own in any direction at multiple speeds. Numerous games have been designed for the Sphero for smartphones and tablets. However, most of these games provide an interface for controlling the Sphero that is far from natural...
Saved in:
Main Authors: | , , , , |
---|---|
Format: | text |
Language: | English |
Published: |
Institutional Knowledge at Singapore Management University
2014
|
Subjects: | |
Online Access: | https://ink.library.smu.edu.sg/sis_research/7986 https://ink.library.smu.edu.sg/context/sis_research/article/8989/viewcontent/2658537.2661301.pdf |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Singapore Management University |
Language: | English |
id |
sg-smu-ink.sis_research-8989 |
---|---|
record_format |
dspace |
spelling |
sg-smu-ink.sis_research-89892023-08-15T07:32:48Z Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements JONES, Brennan DILLMAN, Kody MANESH, Setareh Aghel SHARLIN, Ehud TANG, Anthony The Sphero is a robotic remote-controlled ball capable of rolling around on its own in any direction at multiple speeds. Numerous games have been designed for the Sphero for smartphones and tablets. However, most of these games provide an interface for controlling the Sphero that is far from natural. These games also do not put a strong focus on the physical environment around the Sphero. This work discusses a control scheme used to control a Sphero with another Sphero, and a pervasive game leveraging this scheme that emphasizes physical properties of the environment to create an immersive experience. 2014-10-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/7986 info:doi/10.1145/2658537.2661301 https://ink.library.smu.edu.sg/context/sis_research/article/8989/viewcontent/2658537.2661301.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Controllers Gaming experience Immersion Natural mappings Pervasive gaming Robotic ball Sphero Graphics and Human Computer Interfaces Software Engineering |
institution |
Singapore Management University |
building |
SMU Libraries |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
SMU Libraries |
collection |
InK@SMU |
language |
English |
topic |
Controllers Gaming experience Immersion Natural mappings Pervasive gaming Robotic ball Sphero Graphics and Human Computer Interfaces Software Engineering |
spellingShingle |
Controllers Gaming experience Immersion Natural mappings Pervasive gaming Robotic ball Sphero Graphics and Human Computer Interfaces Software Engineering JONES, Brennan DILLMAN, Kody MANESH, Setareh Aghel SHARLIN, Ehud TANG, Anthony Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements |
description |
The Sphero is a robotic remote-controlled ball capable of rolling around on its own in any direction at multiple speeds. Numerous games have been designed for the Sphero for smartphones and tablets. However, most of these games provide an interface for controlling the Sphero that is far from natural. These games also do not put a strong focus on the physical environment around the Sphero. This work discusses a control scheme used to control a Sphero with another Sphero, and a pervasive game leveraging this scheme that emphasizes physical properties of the environment to create an immersive experience. |
format |
text |
author |
JONES, Brennan DILLMAN, Kody MANESH, Setareh Aghel SHARLIN, Ehud TANG, Anthony |
author_facet |
JONES, Brennan DILLMAN, Kody MANESH, Setareh Aghel SHARLIN, Ehud TANG, Anthony |
author_sort |
JONES, Brennan |
title |
Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements |
title_short |
Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements |
title_full |
Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements |
title_fullStr |
Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements |
title_full_unstemmed |
Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements |
title_sort |
designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements |
publisher |
Institutional Knowledge at Singapore Management University |
publishDate |
2014 |
url |
https://ink.library.smu.edu.sg/sis_research/7986 https://ink.library.smu.edu.sg/context/sis_research/article/8989/viewcontent/2658537.2661301.pdf |
_version_ |
1779156921144573952 |