P., S., K., P., & S., C. (2017). Enhancing user performance and engagement through gamification: Case study of aqua republica.
Chicago Style CitationP., Sureephong, Puritat K., and Chernbumroong S. Enhancing User Performance and Engagement Through Gamification: Case Study of Aqua Republica. 2017.
MLA引文P., Sureephong, Puritat K., and Chernbumroong S. Enhancing User Performance and Engagement Through Gamification: Case Study of Aqua Republica. 2017.
警告:這些引文格式不一定是100%准確.