P., S., K., P., & S., C. (2017). Enhancing user performance and engagement through gamification: Case study of aqua republica.
استشهاد بنمط شيكاغوP., Sureephong, Puritat K., و Chernbumroong S. Enhancing User Performance and Engagement Through Gamification: Case Study of Aqua Republica. 2017.
MLA استشهادP., Sureephong, Puritat K., و Chernbumroong S. Enhancing User Performance and Engagement Through Gamification: Case Study of Aqua Republica. 2017.
تحذير: قد لا تكون هذه الاستشهادات دائما دقيقة بنسبة 100%.