#TITLE_ALTERNATIVE#
Interactive online application in the form of game represents a digital entertainment service that popular by various of society circles. Development of game technology on various of aspects and existence of facilities of internet infrastructure are causing many of internet service providers are pro...
Saved in:
Main Author: | |
---|---|
Format: | Theses |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/14321 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
id |
id-itb.:14321 |
---|---|
spelling |
id-itb.:143212017-09-27T15:37:38Z#TITLE_ALTERNATIVE# ARIEF HIDAYAT (NIM 23206316); Pembimbing : Dr. Ir. Arry Akhmad Arman dan Dr. Ary Setijadi Pr, MOHAMAD Indonesia Theses INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/14321 Interactive online application in the form of game represents a digital entertainment service that popular by various of society circles. Development of game technology on various of aspects and existence of facilities of internet infrastructure are causing many of internet service providers are providing the interactive and real time contents. One of its the interactive application which will dominate to the future is the massively multiplayer online game (MMOG), just not only for entertainment service, but MMOG application has become a part of profitable online business.<p>MMOG is a type of multiplayer game which is played at global level or internet which accessible by many users with massive and real time. Therefore, MMOG needs one or several servers to give services to many users.<p>The purpose of this thesis is to design and implement the application of MMOG server on real time strategy (RTS) game. Step performed within arranging this thesis began with literature study of MMOG, computer network, and applying artificial intelligence (AI) on computer game. Then next steps are analysis of system, MMOG server designing using client-server architecture, implementation and test system.<p>The main result of this thesis is a MMOG server application that can serve 1000 users or more at the same moment. So, between users which are playing the RTS game can communicate each other via MMOG server.<p>By applying the application of MMOG server, it is expected that it will be playable for many users with massive and real time through the internet media. So, RTS game that played with online can be alternative for digital entertainment. Meanwhile, the created application can developed to appoint profitable online business. text |
institution |
Institut Teknologi Bandung |
building |
Institut Teknologi Bandung Library |
continent |
Asia |
country |
Indonesia Indonesia |
content_provider |
Institut Teknologi Bandung |
collection |
Digital ITB |
language |
Indonesia |
description |
Interactive online application in the form of game represents a digital entertainment service that popular by various of society circles. Development of game technology on various of aspects and existence of facilities of internet infrastructure are causing many of internet service providers are providing the interactive and real time contents. One of its the interactive application which will dominate to the future is the massively multiplayer online game (MMOG), just not only for entertainment service, but MMOG application has become a part of profitable online business.<p>MMOG is a type of multiplayer game which is played at global level or internet which accessible by many users with massive and real time. Therefore, MMOG needs one or several servers to give services to many users.<p>The purpose of this thesis is to design and implement the application of MMOG server on real time strategy (RTS) game. Step performed within arranging this thesis began with literature study of MMOG, computer network, and applying artificial intelligence (AI) on computer game. Then next steps are analysis of system, MMOG server designing using client-server architecture, implementation and test system.<p>The main result of this thesis is a MMOG server application that can serve 1000 users or more at the same moment. So, between users which are playing the RTS game can communicate each other via MMOG server.<p>By applying the application of MMOG server, it is expected that it will be playable for many users with massive and real time through the internet media. So, RTS game that played with online can be alternative for digital entertainment. Meanwhile, the created application can developed to appoint profitable online business. |
format |
Theses |
author |
ARIEF HIDAYAT (NIM 23206316); Pembimbing : Dr. Ir. Arry Akhmad Arman dan Dr. Ary Setijadi Pr, MOHAMAD |
spellingShingle |
ARIEF HIDAYAT (NIM 23206316); Pembimbing : Dr. Ir. Arry Akhmad Arman dan Dr. Ary Setijadi Pr, MOHAMAD #TITLE_ALTERNATIVE# |
author_facet |
ARIEF HIDAYAT (NIM 23206316); Pembimbing : Dr. Ir. Arry Akhmad Arman dan Dr. Ary Setijadi Pr, MOHAMAD |
author_sort |
ARIEF HIDAYAT (NIM 23206316); Pembimbing : Dr. Ir. Arry Akhmad Arman dan Dr. Ary Setijadi Pr, MOHAMAD |
title |
#TITLE_ALTERNATIVE# |
title_short |
#TITLE_ALTERNATIVE# |
title_full |
#TITLE_ALTERNATIVE# |
title_fullStr |
#TITLE_ALTERNATIVE# |
title_full_unstemmed |
#TITLE_ALTERNATIVE# |
title_sort |
#title_alternative# |
url |
https://digilib.itb.ac.id/gdl/view/14321 |
_version_ |
1820737181621157888 |