PAYAKUMBUH CITY TRADITIONAL VIRTUAL MARKET: SUBSYTEM BUYER APPLICATION

The Decrease in the number of buyers in traditional markets in Payakumbuh impact on the decline in the income of traders. The decline in the income of these traders will indirectly also affect the Government. To increase the number of sale and purchase transactions in traditional markets built a tra...

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Main Author: ANDJANI (NIM: 13513086), JESSICA
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/22691
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:22691
spelling id-itb.:226912017-10-09T10:28:08ZPAYAKUMBUH CITY TRADITIONAL VIRTUAL MARKET: SUBSYTEM BUYER APPLICATION ANDJANI (NIM: 13513086), JESSICA Indonesia Final Project INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/22691 The Decrease in the number of buyers in traditional markets in Payakumbuh impact on the decline in the income of traders. The decline in the income of these traders will indirectly also affect the Government. To increase the number of sale and purchase transactions in traditional markets built a traditional virtual market system. The system is divided into three main subsystems, the first subsystem associated with the buyer, the two subsystems associated with personal shopper, and the three subsystems associated with the government. In this Final Project, the discussion focuses on systems related to the buyer. Based on the results of problem analysis in Payakumbuh City, arranged the functional requirements of the system. System functional requirements related to buyers include ordering process, order tracking, and feedback. Interaction with buyers can be done in two ways, namely using mobile applications and SMS services. The results of the analysis and the design of the application focused on user interface. On the other hand, SMS service is focused on SMS interaction and format that will be used by buyer. The traditional virtual market system architecture is divided into two, namely client side and server side. On the server side used framework Laravel, while on the client side is used android native. The system uses the API service to communicate with the server. Testing of the system is done with two purposes, namely testing functional requirements and usability testing. Functional testing is performed using test scenarios, whereas usability testing is performed with the respondents. Based on the results of testing conducted can be concluded the traditional virtual market system can be used to solve the needs of buyers to order products through mobile apps and SMS services, tracking orders, and providing feedback. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description The Decrease in the number of buyers in traditional markets in Payakumbuh impact on the decline in the income of traders. The decline in the income of these traders will indirectly also affect the Government. To increase the number of sale and purchase transactions in traditional markets built a traditional virtual market system. The system is divided into three main subsystems, the first subsystem associated with the buyer, the two subsystems associated with personal shopper, and the three subsystems associated with the government. In this Final Project, the discussion focuses on systems related to the buyer. Based on the results of problem analysis in Payakumbuh City, arranged the functional requirements of the system. System functional requirements related to buyers include ordering process, order tracking, and feedback. Interaction with buyers can be done in two ways, namely using mobile applications and SMS services. The results of the analysis and the design of the application focused on user interface. On the other hand, SMS service is focused on SMS interaction and format that will be used by buyer. The traditional virtual market system architecture is divided into two, namely client side and server side. On the server side used framework Laravel, while on the client side is used android native. The system uses the API service to communicate with the server. Testing of the system is done with two purposes, namely testing functional requirements and usability testing. Functional testing is performed using test scenarios, whereas usability testing is performed with the respondents. Based on the results of testing conducted can be concluded the traditional virtual market system can be used to solve the needs of buyers to order products through mobile apps and SMS services, tracking orders, and providing feedback.
format Final Project
author ANDJANI (NIM: 13513086), JESSICA
spellingShingle ANDJANI (NIM: 13513086), JESSICA
PAYAKUMBUH CITY TRADITIONAL VIRTUAL MARKET: SUBSYTEM BUYER APPLICATION
author_facet ANDJANI (NIM: 13513086), JESSICA
author_sort ANDJANI (NIM: 13513086), JESSICA
title PAYAKUMBUH CITY TRADITIONAL VIRTUAL MARKET: SUBSYTEM BUYER APPLICATION
title_short PAYAKUMBUH CITY TRADITIONAL VIRTUAL MARKET: SUBSYTEM BUYER APPLICATION
title_full PAYAKUMBUH CITY TRADITIONAL VIRTUAL MARKET: SUBSYTEM BUYER APPLICATION
title_fullStr PAYAKUMBUH CITY TRADITIONAL VIRTUAL MARKET: SUBSYTEM BUYER APPLICATION
title_full_unstemmed PAYAKUMBUH CITY TRADITIONAL VIRTUAL MARKET: SUBSYTEM BUYER APPLICATION
title_sort payakumbuh city traditional virtual market: subsytem buyer application
url https://digilib.itb.ac.id/gdl/view/22691
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