NETWORK-BASED BUSINESS MODEL INNOVATION IN CRAFT INDUSTRY IN INDONESIA, CASE STUDY OF HAMZAH BATIK, BATIK GIRILOYO, AND DEKORUMA
ABSTRACT <br /> <br /> <br /> <br /> Indonesian craft industry is included in the 3 largest categories contributor of creative economy <br /> <br /> <br /> <br /> Indonesia. In addition, the craft industry in Indonesia has great opportunities a...
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Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/24179 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | ABSTRACT <br />
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Indonesian craft industry is included in the 3 largest categories contributor of creative economy <br />
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Indonesia. In addition, the craft industry in Indonesia has great opportunities and challenges. One <br />
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of the opportunities that exist in the Indonesian craft industry is that Indonesia has an abundant <br />
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wealth of resources and also many Indonesian crafts are known internationally such as Batik, <br />
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Wayang, Carving Wood, Weaving, Webbing, etc. On the other hand, as the era develops, the craft <br />
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industry also faces challenges such as the underutilization of the emerging information technology <br />
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medium as a marketing medium, the low understanding of branding for craftsmen, the lack of <br />
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effective and efficient facilities and infrastructure development to support the production process, <br />
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and also the SMEs is not ready yet to face the AEC (Asian Economic Community) because <br />
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Indonesian products are less competitive with overseas products in terms of price and quality. One <br />
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of the way to overcome these challenges is to innovate in business models that are done in <br />
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collaboration with various other business actors. However, the craft industry players in Indonesia <br />
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are still lacking understanding of collaboration. This resulted in problems of lack of understanding <br />
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of existing craft industry network conditions, business models, business models of innovation and <br />
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value obtained from the implementation of network, business model and business model of <br />
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innovation in the network. This problem becomes the core problem in this research. <br />
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In this research, the authors use a conceptual framework of a network-based business model <br />
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consisting of 4 dimensions of network, business model, business model innovation and the result is <br />
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value. This research used qualitative data method by using semi-structured interview and secondary <br />
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data. The respondent of this research are horizontal which is Hamzah Batik, vertical which is Batik <br />
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Giriloyo and multidimensional which is Dekoruma. Respondents were selected using random <br />
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sampling by focusing on the possibility that they could produce accurate data in this study. <br />
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Respondents in this study included one person from the focal firm and one or more people from the <br />
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network members. Each case study was chosen based on their experience in innovating a networkbased <br />
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business model that could provide the knowledge for the craft industry players in Indonesia <br />
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to collaborate. <br />
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The results of case studies in this study show the condition of network, business model, business <br />
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model innovation that different will produce different value output. In this case, the network that <br />
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provides the most value creation and value delivery is horizontal. The resulting values depend on <br />
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the collaborating activities that exist within the network. From this research also shows that it is <br />
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better for the actors in the craft industry to understand the condition, business model, business <br />
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model innovation that exists because of each network type which are vertical, horizontal and <br />
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multidimensional have their own characteristics and different values. The author give <br />
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recommendation for craft industry player and academician. <br />
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Keywords: Network, Business Model, Business Model Innovation, Value, Craft Industry |
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