MOBILE APPLICATION DESIGN FOR PARENTS TO SUPPORT CHILDHOOD CREATIVITY OF AGE 3-5 YEARS

Through playing the child develops creative abilities that are prominent in him. The thing that parents need to do is to provide an environment that supports these creative abilities. However, some parents do not know and must work hard in providing play activities that support children's creat...

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Main Author: FAUZIAH, EMMARETA
Format: Theses
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/26931
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:26931
spelling id-itb.:269312018-09-26T15:19:31ZMOBILE APPLICATION DESIGN FOR PARENTS TO SUPPORT CHILDHOOD CREATIVITY OF AGE 3-5 YEARS FAUZIAH, EMMARETA Indonesia Theses INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/26931 Through playing the child develops creative abilities that are prominent in him. The thing that parents need to do is to provide an environment that supports these creative abilities. However, some parents do not know and must work hard in providing play activities that support children's creativity. This study aims to design a mobile application for parents about play activities that develop children's creativity abilities. The initial stage of design is inspiration or observation, namely by observing and interviewing the play activities performed by children at home, play community and school, as well as interviews with psychologists about parenting. The result of this stage is to find out user needs and requirements. Then ideation is a stage to produce ideas that are solutions to the problems raised for the target user, namely parents. Furthermore, prototyping is the stage for making visual tapilan the mobile application that is designed. Next, testing is carried out, namely testing the target users of the Mobile Application with usability test. These stages are the design stages known as Human-Centered Design. The result of the research is a design of a mobile application containing game content that supports creativity and can be used by parents as an idea of a child's play. For further research, it is expected that more content activities can be given to parents. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description Through playing the child develops creative abilities that are prominent in him. The thing that parents need to do is to provide an environment that supports these creative abilities. However, some parents do not know and must work hard in providing play activities that support children's creativity. This study aims to design a mobile application for parents about play activities that develop children's creativity abilities. The initial stage of design is inspiration or observation, namely by observing and interviewing the play activities performed by children at home, play community and school, as well as interviews with psychologists about parenting. The result of this stage is to find out user needs and requirements. Then ideation is a stage to produce ideas that are solutions to the problems raised for the target user, namely parents. Furthermore, prototyping is the stage for making visual tapilan the mobile application that is designed. Next, testing is carried out, namely testing the target users of the Mobile Application with usability test. These stages are the design stages known as Human-Centered Design. The result of the research is a design of a mobile application containing game content that supports creativity and can be used by parents as an idea of a child's play. For further research, it is expected that more content activities can be given to parents.
format Theses
author FAUZIAH, EMMARETA
spellingShingle FAUZIAH, EMMARETA
MOBILE APPLICATION DESIGN FOR PARENTS TO SUPPORT CHILDHOOD CREATIVITY OF AGE 3-5 YEARS
author_facet FAUZIAH, EMMARETA
author_sort FAUZIAH, EMMARETA
title MOBILE APPLICATION DESIGN FOR PARENTS TO SUPPORT CHILDHOOD CREATIVITY OF AGE 3-5 YEARS
title_short MOBILE APPLICATION DESIGN FOR PARENTS TO SUPPORT CHILDHOOD CREATIVITY OF AGE 3-5 YEARS
title_full MOBILE APPLICATION DESIGN FOR PARENTS TO SUPPORT CHILDHOOD CREATIVITY OF AGE 3-5 YEARS
title_fullStr MOBILE APPLICATION DESIGN FOR PARENTS TO SUPPORT CHILDHOOD CREATIVITY OF AGE 3-5 YEARS
title_full_unstemmed MOBILE APPLICATION DESIGN FOR PARENTS TO SUPPORT CHILDHOOD CREATIVITY OF AGE 3-5 YEARS
title_sort mobile application design for parents to support childhood creativity of age 3-5 years
url https://digilib.itb.ac.id/gdl/view/26931
_version_ 1822021158416941056