THE MODELING SIMULATION AND IMPLEMENTATION OF DIGITAL PET FOR DIGIPET VIDEO GAME APPLICATION

<p align="justify">Digipet is an android game mobile application to simulate how to keep animal. This mobile game will be modeled and simulate the activity, behavior, and habitude of dogs in the real world into the virtual world. The modeling of behavoiour is designed based on a real...

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Main Author: AZHAR WINATA - NIM : 23215305, YONI
Format: Theses
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/31769
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:31769
spelling id-itb.:317692018-03-07T10:15:39ZTHE MODELING SIMULATION AND IMPLEMENTATION OF DIGITAL PET FOR DIGIPET VIDEO GAME APPLICATION AZHAR WINATA - NIM : 23215305, YONI Indonesia Theses INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/31769 <p align="justify">Digipet is an android game mobile application to simulate how to keep animal. This mobile game will be modeled and simulate the activity, behavior, and habitude of dogs in the real world into the virtual world. The modeling of behavoiour is designed based on a real dog behavior with the aim of bringing the feelings of joy, friendship, comfort, and convenience for the people who keep the digital pets because they do not have to worry about the cost of treatment or other reasons such as the noisy or the dog being wild. <br /> <br /> <br /> Digital dog modeling is divided to the modeling of digital dog activity such as walking, throwing soccer and catching balls, feeding, buying food supplies, exercising and resting. While the modeling of dog habitude such as melancholy, fatigue, hunger, boredom, and stress. The making of this video game uses Unity Game Engine and the testing using Unity Editor and Android-based smart phones. The modeling uses a timer reduction system whose the value of reduction differs between parameters. The value changes are stored into Unity Playerpref, it is a temporary storage before the phone sends data to server when application is closed. <br /> <br /> <br /> System test results show that modeling activities, parameters, and mini games have been completed. The tests of players for playing the Digipet video game are good and excellent in aspects of the system with 64%, good and excellent in content aspects with 64%, while good and excellent in the audio visual aspects with 80%. That means this video games getting good response by players.<p align="justify"> <br /> text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description <p align="justify">Digipet is an android game mobile application to simulate how to keep animal. This mobile game will be modeled and simulate the activity, behavior, and habitude of dogs in the real world into the virtual world. The modeling of behavoiour is designed based on a real dog behavior with the aim of bringing the feelings of joy, friendship, comfort, and convenience for the people who keep the digital pets because they do not have to worry about the cost of treatment or other reasons such as the noisy or the dog being wild. <br /> <br /> <br /> Digital dog modeling is divided to the modeling of digital dog activity such as walking, throwing soccer and catching balls, feeding, buying food supplies, exercising and resting. While the modeling of dog habitude such as melancholy, fatigue, hunger, boredom, and stress. The making of this video game uses Unity Game Engine and the testing using Unity Editor and Android-based smart phones. The modeling uses a timer reduction system whose the value of reduction differs between parameters. The value changes are stored into Unity Playerpref, it is a temporary storage before the phone sends data to server when application is closed. <br /> <br /> <br /> System test results show that modeling activities, parameters, and mini games have been completed. The tests of players for playing the Digipet video game are good and excellent in aspects of the system with 64%, good and excellent in content aspects with 64%, while good and excellent in the audio visual aspects with 80%. That means this video games getting good response by players.<p align="justify"> <br />
format Theses
author AZHAR WINATA - NIM : 23215305, YONI
spellingShingle AZHAR WINATA - NIM : 23215305, YONI
THE MODELING SIMULATION AND IMPLEMENTATION OF DIGITAL PET FOR DIGIPET VIDEO GAME APPLICATION
author_facet AZHAR WINATA - NIM : 23215305, YONI
author_sort AZHAR WINATA - NIM : 23215305, YONI
title THE MODELING SIMULATION AND IMPLEMENTATION OF DIGITAL PET FOR DIGIPET VIDEO GAME APPLICATION
title_short THE MODELING SIMULATION AND IMPLEMENTATION OF DIGITAL PET FOR DIGIPET VIDEO GAME APPLICATION
title_full THE MODELING SIMULATION AND IMPLEMENTATION OF DIGITAL PET FOR DIGIPET VIDEO GAME APPLICATION
title_fullStr THE MODELING SIMULATION AND IMPLEMENTATION OF DIGITAL PET FOR DIGIPET VIDEO GAME APPLICATION
title_full_unstemmed THE MODELING SIMULATION AND IMPLEMENTATION OF DIGITAL PET FOR DIGIPET VIDEO GAME APPLICATION
title_sort modeling simulation and implementation of digital pet for digipet video game application
url https://digilib.itb.ac.id/gdl/view/31769
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