DEVELOPMENT OF DOMESTIC CAT CARE SYSTEM BASED ON INTERNET OF THINGS
Cats are one of the most popular pets nowdays. Some survey stating that cats population in Indonesia in 2007 is as much as 15 million cat with 66% population growth rate. As a consequences by pet owners, they need to pay attention to caring their cats. However, cat owners cannot be always together w...
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Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/35964 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | Cats are one of the most popular pets nowdays. Some survey stating that cats population in Indonesia in 2007 is as much as 15 million cat with 66% population growth rate. As a consequences by pet owners, they need to pay attention to caring their cats. However, cat owners cannot be always together with their cat so cat care cannot be carried out optimally. Thus, there’s so many risk encountered by leaving the cat alone such as obesity, stress, negative interaction with other cat, etc. At the same time, cat daycare may not suitable with our cat behavior and that places are usually fully booked in holiday time. For that, a solution to the problems is needed. Cat breeds that are used as a reference to designing solutions to the problems are domestic cats which are the cat breeds with the most population in Indonesia.
Solutions to the problems are defined by using internet of things technology. Hardware, software, and communication, as an aspect of internet of things, are considered to build the entire system. The system is divided into several sub-system that is cat feeder, cat playmate, automatic cat door, cat monitor, and mobile apps. Each of them representing certain problem which has been analyzed. The system is built to fulfill cat care needs to feed, play, keep them save, and monitor them. All of the features to caring the cats can be done directly through a mobile phone with internet access or by schedule defined by users.
This system is implemented by making four hardware prototype, mobile apps, and communication processing through third party services and through own-built software. This implementation includes functional and non-functional requirements fulfillment and also integration between sub-systems. The test results of the system indicate that this system can properly fulfill its functional and non-functional requirements with 99.26% success rate for functional requirements and 99.56% success rate for non-functional requirements. |
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