CO-WORKING SPACE IN BANDUNG
The declaration of Bandung as a creative city in the field of design by UNESCO in 2015 is related to Bandung’s creative industry development as a part of global creative industry. Creative industry involves creativity, skills, and individual talents to improve welfare and the availability of emplo...
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id-itb.:397002019-06-27T14:09:30ZCO-WORKING SPACE IN BANDUNG Noviera Putri, Dyan Arsitektur Indonesia Final Project co-working space, creative industry, creative economy, start-up, makerspace, creative hub INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/39700 The declaration of Bandung as a creative city in the field of design by UNESCO in 2015 is related to Bandung’s creative industry development as a part of global creative industry. Creative industry involves creativity, skills, and individual talents to improve welfare and the availability of employments through the power of idea and creation (DPRI, 2008). Bandung City Government is planning to develop facilities for creative industry. This Co-Working Space is a semi-fictitious commercial project that is located at PH. H. Mustofa Street No. 52, Cikutra, Bandung. The primary users are the newly emerging design-based creative entrepreneurs, also known as start-ups. The purpose of this report is to present the design of Co-Working Space Building that plays a role as a creative hub that accommodates the intermediations of start-ups and the people. This Co-working Space provides various kinds of programs, spaces, and facilities that supports the development of creative industry business in order to create synergy between start-ups and the people with the intention of bringing forward creative economy as a stable and sustainable economy sector. The basic concept is intermediation, applied in the organization of activity programs, interconnection of spaces, and facility provisions. The physical design concept is Designers’ Playground. This four storeys building with the total of 8035 m2 floor area occupies 4996 m2 site area. The building is designed as a compact square building with an atrium as the main intermediation space. The impressions of openness and inviting atmosphere are presented by the pilotis design. There are four main zones, which are workspace as a place to work, makerspace as a place to organize trainings and productions, exhibition as place to showcase products and events, and commercial as a place to accommodate business interaction. text |
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The declaration of Bandung as a creative city in the field of design by UNESCO in 2015 is related to
Bandung’s creative industry development as a part of global creative industry. Creative industry
involves creativity, skills, and individual talents to improve welfare and the availability of employments
through the power of idea and creation (DPRI, 2008). Bandung City Government is planning to develop
facilities for creative industry. This Co-Working Space is a semi-fictitious commercial project that is
located at PH. H. Mustofa Street No. 52, Cikutra, Bandung. The primary users are the newly emerging
design-based creative entrepreneurs, also known as start-ups. The purpose of this report is to present
the design of Co-Working Space Building that plays a role as a creative hub that accommodates the
intermediations of start-ups and the people. This Co-working Space provides various kinds of
programs, spaces, and facilities that supports the development of creative industry business in order
to create synergy between start-ups and the people with the intention of bringing forward creative
economy as a stable and sustainable economy sector. The basic concept is intermediation, applied in
the organization of activity programs, interconnection of spaces, and facility provisions. The physical
design concept is Designers’ Playground. This four storeys building with the total of 8035 m2 floor area
occupies 4996 m2 site area. The building is designed as a compact square building with an atrium as
the main intermediation space. The impressions of openness and inviting atmosphere are presented
by the pilotis design. There are four main zones, which are workspace as a place to work, makerspace
as a place to organize trainings and productions, exhibition as place to showcase products and events,
and commercial as a place to accommodate business interaction. |
format |
Final Project |
author |
Noviera Putri, Dyan |
author_facet |
Noviera Putri, Dyan |
author_sort |
Noviera Putri, Dyan |
title |
CO-WORKING SPACE IN BANDUNG |
title_short |
CO-WORKING SPACE IN BANDUNG |
title_full |
CO-WORKING SPACE IN BANDUNG |
title_fullStr |
CO-WORKING SPACE IN BANDUNG |
title_full_unstemmed |
CO-WORKING SPACE IN BANDUNG |
title_sort |
co-working space in bandung |
url |
https://digilib.itb.ac.id/gdl/view/39700 |
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