MOBILE E-LEARNING INTERACTION DESIGN USING USER-CENTERED DESIGN APPROACH
With the rise of online learning platforms within the last decade, The Aivee Company has developed a product called iv-book, an online learning (e-learning) app, in the shape of digital “books” with interactive features and interesting contents. Currently, it is available as a web-based application...
Saved in:
Main Author: | |
---|---|
Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/46347 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | With the rise of online learning platforms within the last decade, The Aivee Company has developed a product called iv-book, an online learning (e-learning) app, in the shape of digital “books” with interactive features and interesting contents. Currently, it is available as a web-based application and it will be developed in the mobile platform. In this thesis, a high-fidelity prototype of the mobile e-learning app’s interface will be developed. The goal of this thesis is to design the application’s interface interactions, decide the fitting usability goals and user experience goals for the interface, and test the interface design. The methodology used is user-centered design and the results of this thesis is a high-fidelity prototype which has achieved the aforementioned usability and user experience goals. The high-fidelity prototype testing results using Usability Testing method with various testing parameters such as SEQ, SUS, and interviews indicates a satisfying outcome and meets the targeted usability and user experience goal parameters.
|
---|