SIMULATION GAME ABOUT GAME PRODUCTION MANAGEMENT WITH AGILE DEVELOPMENT METHOD
Successful game development requires professional multidisciplinary experts with high workload, game developer can experience failure in developing games if the game development process is not well managed, especially among beginner developers. The phenomenon of game production failure that occur...
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Format: | Theses |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/46367 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | Successful game development requires professional multidisciplinary experts with
high workload, game developer can experience failure in developing games if the
game development process is not well managed, especially among beginner
developers. The phenomenon of game production failure that occurs in Indonesian
and international game developers, this is due to lack of knowledge and experience
in the game production management process. The game production management
process is a complex thing, so we need a media that can convey the game
production management process more fun so it is easy to understand. This design
aims to provide experience and education aspects of game production management
to beginner developers through simulation games. This design method uses
descriptive qualitative with design thinking framework. The main theories used
include simulation games, studio game management and first principles of
instruction as approaches to players and the basis for game design.
From the results of data retrieval, problems and solutions in the aspects of game
production management were identified. The main problems identified in the
beginner developer include managing time, tasks and workflows in the game studio,
where these aspects will be the test variables to the target audience. The solution
to these problems is the agile framework method, which is simulated into
mechanical and dynamic design of simulation games. The test results show that
simulation games can provide effective experience and education in the aspects of
game production management to beginner developers, which is achieved through
mechanical and dynamic interactivity in the game with players. |
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