BOARD GAME DESIGN ABOUT GAMELAN AS MEANS OF EDUCATION

Indonesia has many cultures spread from Sabang to Merauke. Culture is the result of human creation, various forms of cultural products such as customs, dances, music and rituals that are hereditary preserved by the tribe of the customary owners. Javanese society is one of the largest population in...

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Main Author: Afif Fadhlurrahman, Azzam
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/48622
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:48622
spelling id-itb.:486222020-06-30T08:34:15ZBOARD GAME DESIGN ABOUT GAMELAN AS MEANS OF EDUCATION Afif Fadhlurrahman, Azzam Indonesia Final Project Gamelan, education, musical instrumen INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/48622 Indonesia has many cultures spread from Sabang to Merauke. Culture is the result of human creation, various forms of cultural products such as customs, dances, music and rituals that are hereditary preserved by the tribe of the customary owners. Javanese society is one of the largest population in Indonesia which has a population of almost half of Indonesia. Gamelan is a collection of musical instruments with pentatonic tones consisting of drums, bonang, demung, saron, and gong. Gamelan in Javanese comes from the word "gamel" which means to beat or beat. This word is followed by the suffix -an which makes it a noun. Simply put, gamelan is interpreted as a musical instrument that is played by being hit. Gamelan is played simultaneously or orchestra in the game Media Board game from Gamelan in the form of gamelan music instruments is repackaged as a new learning formation as a game so that it can attract the interest of teenagers to play it. Gamelan implementation in Boardgame is not only made to provide games that can be enjoyed by teenagers, but also can be used as an asset that can be disseminated and broadened to the general public. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description Indonesia has many cultures spread from Sabang to Merauke. Culture is the result of human creation, various forms of cultural products such as customs, dances, music and rituals that are hereditary preserved by the tribe of the customary owners. Javanese society is one of the largest population in Indonesia which has a population of almost half of Indonesia. Gamelan is a collection of musical instruments with pentatonic tones consisting of drums, bonang, demung, saron, and gong. Gamelan in Javanese comes from the word "gamel" which means to beat or beat. This word is followed by the suffix -an which makes it a noun. Simply put, gamelan is interpreted as a musical instrument that is played by being hit. Gamelan is played simultaneously or orchestra in the game Media Board game from Gamelan in the form of gamelan music instruments is repackaged as a new learning formation as a game so that it can attract the interest of teenagers to play it. Gamelan implementation in Boardgame is not only made to provide games that can be enjoyed by teenagers, but also can be used as an asset that can be disseminated and broadened to the general public.
format Final Project
author Afif Fadhlurrahman, Azzam
spellingShingle Afif Fadhlurrahman, Azzam
BOARD GAME DESIGN ABOUT GAMELAN AS MEANS OF EDUCATION
author_facet Afif Fadhlurrahman, Azzam
author_sort Afif Fadhlurrahman, Azzam
title BOARD GAME DESIGN ABOUT GAMELAN AS MEANS OF EDUCATION
title_short BOARD GAME DESIGN ABOUT GAMELAN AS MEANS OF EDUCATION
title_full BOARD GAME DESIGN ABOUT GAMELAN AS MEANS OF EDUCATION
title_fullStr BOARD GAME DESIGN ABOUT GAMELAN AS MEANS OF EDUCATION
title_full_unstemmed BOARD GAME DESIGN ABOUT GAMELAN AS MEANS OF EDUCATION
title_sort board game design about gamelan as means of education
url https://digilib.itb.ac.id/gdl/view/48622
_version_ 1822000163732848640