INTERACTIVE TABLEWARE DESIGN TO PROVIDE CHILDREN’S PLEASURABLE EATING EXPERIENCE (CASE STUDY: EATING FRUIT ACTIVITY)

Eating pleasure has a very existential role when faced with problems of sensation or life experience. That is because of its association with vital needs and has a long period of time. Children tend to find it difficult to enjoy foods that they are not interested in, thereby creating bad experiences...

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Main Author: Sonia Dewanty, Putri
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/51533
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:51533
spelling id-itb.:515332020-09-29T09:19:41ZINTERACTIVE TABLEWARE DESIGN TO PROVIDE CHILDREN’S PLEASURABLE EATING EXPERIENCE (CASE STUDY: EATING FRUIT ACTIVITY) Sonia Dewanty, Putri Indonesia Final Project Eating activity, pleasureable experience, children. INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/51533 Eating pleasure has a very existential role when faced with problems of sensation or life experience. That is because of its association with vital needs and has a long period of time. Children tend to find it difficult to enjoy foods that they are not interested in, thereby creating bad experiences and relationships with food and eating activities themselves. In this research, it has been found deficient in pleasure aspect between children with food, eating utensils, and eating environment, by observing the behavior of children aged 3-5 years on fruit eating activities at Kindjie Playhouse. Thereby designing interactive tableware that can support a pleasant eating experience -especially for early childhood- is required to provide positive benefits for eating behavior, especially fruits and vegetables at grown ages. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description Eating pleasure has a very existential role when faced with problems of sensation or life experience. That is because of its association with vital needs and has a long period of time. Children tend to find it difficult to enjoy foods that they are not interested in, thereby creating bad experiences and relationships with food and eating activities themselves. In this research, it has been found deficient in pleasure aspect between children with food, eating utensils, and eating environment, by observing the behavior of children aged 3-5 years on fruit eating activities at Kindjie Playhouse. Thereby designing interactive tableware that can support a pleasant eating experience -especially for early childhood- is required to provide positive benefits for eating behavior, especially fruits and vegetables at grown ages.
format Final Project
author Sonia Dewanty, Putri
spellingShingle Sonia Dewanty, Putri
INTERACTIVE TABLEWARE DESIGN TO PROVIDE CHILDREN’S PLEASURABLE EATING EXPERIENCE (CASE STUDY: EATING FRUIT ACTIVITY)
author_facet Sonia Dewanty, Putri
author_sort Sonia Dewanty, Putri
title INTERACTIVE TABLEWARE DESIGN TO PROVIDE CHILDREN’S PLEASURABLE EATING EXPERIENCE (CASE STUDY: EATING FRUIT ACTIVITY)
title_short INTERACTIVE TABLEWARE DESIGN TO PROVIDE CHILDREN’S PLEASURABLE EATING EXPERIENCE (CASE STUDY: EATING FRUIT ACTIVITY)
title_full INTERACTIVE TABLEWARE DESIGN TO PROVIDE CHILDREN’S PLEASURABLE EATING EXPERIENCE (CASE STUDY: EATING FRUIT ACTIVITY)
title_fullStr INTERACTIVE TABLEWARE DESIGN TO PROVIDE CHILDREN’S PLEASURABLE EATING EXPERIENCE (CASE STUDY: EATING FRUIT ACTIVITY)
title_full_unstemmed INTERACTIVE TABLEWARE DESIGN TO PROVIDE CHILDREN’S PLEASURABLE EATING EXPERIENCE (CASE STUDY: EATING FRUIT ACTIVITY)
title_sort interactive tableware design to provide children’s pleasurable eating experience (case study: eating fruit activity)
url https://digilib.itb.ac.id/gdl/view/51533
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