IMPLEMENTATION OF AUGMENTED REALITY-BASED GAMIFICATION APPLICATION TO INTRODUCE HERITAGE BUILDING IN BANDUNG TOWN SQUARE
Heritage and cultural tourism is a tourism activity to enjoy various local culture, objects and cultural heritage buildings that aim to provide cultural and historical knowledge. One of the cultural heritage tourism location in Bandung is the town square. Bandung town square is one of the favorit...
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Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/53879 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | Heritage and cultural tourism is a tourism activity to enjoy various local culture, objects and
cultural heritage buildings that aim to provide cultural and historical knowledge. One of the
cultural heritage tourism location in Bandung is the town square. Bandung town square is one
of the favorite tourist destination which is famous for its many heritage buildings from the
Dutch and Japanese colonial times. This heritage building is protected by the government and
is called the cultural heritage building.
Unfortunately, the majority of tourists do not know the history behind the heritage building
even though the historical information provided is considered adequate. Therefore we need
another method that can introduce the history of cultural heritage buildings.
The implementation of Augmented Reality (AR)-based gamification apps in heritage and
cultural tourism can deliver the information in a more fun way than conventional methods such
as reading brochures / information boards. An application will be made that can introduce
cultural heritage buildings using gamification and AR with the waterfall method.
After testing 10 tourists using a Likert scale questionnaire, the application received an average
score of 84% which stated that the application was very successful to be able to help tourists
learn about the history of cultural heritage buildings (94%). Apart from having a positive
impact on the educational aspect, this application is also considered to increase the aspects of
escapism (86%) and entertainment (84%) in the tourist experience when traveling to cultural
heirlooms in the cultural tourism area of the Town square.
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