PROPOSED NEW SOCIAL BUSINESS MODEL OF MUKOMI STUDIO TO INCREASE THE EMPLOYABILITY OF PERSONS WITH DISABILITIES (PWD) COLLABORATORS
Employment / ability to working connects many aspects of life but access to it still becomes a problem to some minority group of citizens, i.e. persons with disabilities (PWD). Many initiatives have been developed for PWD to get better access to employment. However, the question is whether the ide...
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Format: | Theses |
Language: | Indonesia |
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Online Access: | https://digilib.itb.ac.id/gdl/view/55271 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | Employment / ability to working connects many aspects of life but access to it still becomes a problem to
some minority group of citizens, i.e. persons with disabilities (PWD). Many initiatives have been developed
for PWD to get better access to employment. However, the question is whether the identified need is the
priority and whether the recipients of such initiatives were actually need -nor wants it. The limited option
and the scope of available initiatives also decreased the effective and meaningful participations of PWDs
in the program.
Mukomi Studio is a creative-social enterprise that offers creative content services and Intellectual Property
(IP) production to tackle poverty issues of PWD. The low percentage of PWD in formal education and low
absorption of PWD in labor market are assumed to influenced the employability of PWD. The hypothesis
in this study are provision of accessibility and affirmative actions for inclusion is expected to enable PWDs
collaborators to produce good quality content that surpass the stigma of disabled-ness.
This study aims to gain insight on suitable business model for creative social enterprise such as Mukomi
Studio. The author conduct internal analysis with Social Business Model Canvas including the internal
training system that is approached with Acccessibility and Sheltered Workshop view. Other tools in internal
analysis are, Mix Marketing Analysis, and Value Chain Analysis. The result of internal analysis then
analized with Segmenting, Targeting, and Positioning (STP Analysis). The external analysis using Social
Enterpreneurship Matrix, Need-Wants and Demands, Customer and Beneficiary Decision, Target
Consumer and Beneficiaries Questionnaires, Stakeholder In-Depth Interview, PESTL Analysis and Theory
of Change. The result is then analized with SWOT Analysis. From SWOT and STP it then analized with
Benchmark Analysis.
The results is new social business model canvas for Mukomi Studio, new internal training system and new
Theory of Change for the impact management system. The result of STP Analysis is the demographic target
consumer of Mukomi Studio are family with parents age between 25-56 years old and Deaf children age
between 4-6 years old and 7-11 years old, with communication style BISINDO. The target beneficiaries of
Mukomi Studio’s beneficiaries targeting is Deaf PWD, male and female, within age group 21-27
years old that resides in West Java, has no current income and depend on family and use BISINDO
as communication preference.
The results of Benchmark Analysis with other creative social enterprise shows that Mukomi Studio
has strength with its Intellectual Properties Development -in this case animation production. The
new internal training system result is the Animation Sheltered Workshop. In Mukomi Sudio’s new
impact management system with Theory of Change the output and outcomes of its social mission
are translated into business goals. |
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