MOBILE BASED INVESTING APPLICATION INTERACTION DESIGN FOR FINANCIAL ASSETS USING USER-CENTERED DESIGN (UCD) APPROACH
The number of investors in Indonesia could still be said to be small when compared to the number of investors in other countries. This is due to the lack of knowledge of the Indonesians about financial asset investment and because the Indonesian people consider the use of financial asset inves...
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Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/56323 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | The number of investors in Indonesia could still be said to be small when compared to the
number of investors in other countries. This is due to the lack of knowledge of the Indonesians
about financial asset investment and because the Indonesian people consider the use of financial
asset investment applications to be complicated. This related problem will be solved by creating
an application interaction design that helps to motivate Indonesians to invest. The interaction
design of this financial asset investment application uses a user-centric design (UCD) approach
which is expected to help motivate the Indonesian people to invest in financial assets.
Questionnaires were distributed to determine user needs for financial asset investing
applications. Through the questionnaire, it was formulated that the purpose of usability for
financial asset investment applications is to be effective and easy to learn, while for the purpose
of user experience it is helpful and motivating. The application interaction design that is made
using a user-centered design approach is tested in two iterations, for the low-fidelity prototype
and the high-fidelity prototype. Based on the last test, the interaction design of the financial asset
investment application has been able to meet the objective of being effective to use with a
completion rate of 100% and easy to learn with an average SEQ value of 6.593 out of 7.00. The
designed interaction design has also been able to achieve the goal of user experience as measured
by IMI Value/Usefulness with a value of 6.635 out of 7.00 while for motivation it is measured by
IMI Interest/Enjoyment with a value of 6.375 out of 7.00, meaning that users who are
respondents agree that the interaction design can be helpful) and provide motivation
(motivating). |
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