MOTION COMIC DESIGN ABOUT KEEPING OATH FOR TEENAGERS BASED ON SIAMANG PUTIH FOLKLORE FROM WEST SUMATERA

Indonesia is a country consisting of many languages, ethnicities, ethnic groups, religions and diverse cultures that are spread throughout the territory of Indonesia. One form of culture is Folklore. Every region in all corners of Indonesia has folklore that reflects its cultural uniqueness, one...

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Main Author: Ummara Al Amin, M
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/56980
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:56980
spelling id-itb.:569802021-07-23T06:11:45ZMOTION COMIC DESIGN ABOUT KEEPING OATH FOR TEENAGERS BASED ON SIAMANG PUTIH FOLKLORE FROM WEST SUMATERA Ummara Al Amin, M Indonesia Final Project Motion Comic, folklore, Minangkabau, visual storytelling, youth, culture INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/56980 Indonesia is a country consisting of many languages, ethnicities, ethnic groups, religions and diverse cultures that are spread throughout the territory of Indonesia. One form of culture is Folklore. Every region in all corners of Indonesia has folklore that reflects its cultural uniqueness, one of which is the folklore originating from the Minangkabau of West Sumatra, namely the Siamang Putih Folklore. Siamang Putih itself has a very interesting storyline because it contains a love story that ends tragically, besides that there are life values, namely loyalty in the form of a girl's waiting for her fiancé for years that never arrived, making her suffer and get a curse for having breaking the promise of allegiance. At that time a woman was required to stay at home and men went abroad in search of a better life which was common at that time in Minangkabau. Based on this, this story is very suitable to be introduced to teenagers as an effort to increase teenagers' interest in Nusantara stories. And provide a picture of life in a relationship. Based on the story contained in the story and the target audience, the folklore of Siamang Putih is interesting to be made into a motion comic. Then the motion comic media that was appointed was storytelling. This is because today's teenagers do not escape the use of gadgets and teenagers are also very interested in watching things that are unique and interesting, so that Motion Comic is the right medium to raise the story of Siamang Putih. By adding sound effects and motion features, the story of Siamang Putih can be very lively and can increase public interest, especially teenagers, in following this folklore story. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description Indonesia is a country consisting of many languages, ethnicities, ethnic groups, religions and diverse cultures that are spread throughout the territory of Indonesia. One form of culture is Folklore. Every region in all corners of Indonesia has folklore that reflects its cultural uniqueness, one of which is the folklore originating from the Minangkabau of West Sumatra, namely the Siamang Putih Folklore. Siamang Putih itself has a very interesting storyline because it contains a love story that ends tragically, besides that there are life values, namely loyalty in the form of a girl's waiting for her fiancé for years that never arrived, making her suffer and get a curse for having breaking the promise of allegiance. At that time a woman was required to stay at home and men went abroad in search of a better life which was common at that time in Minangkabau. Based on this, this story is very suitable to be introduced to teenagers as an effort to increase teenagers' interest in Nusantara stories. And provide a picture of life in a relationship. Based on the story contained in the story and the target audience, the folklore of Siamang Putih is interesting to be made into a motion comic. Then the motion comic media that was appointed was storytelling. This is because today's teenagers do not escape the use of gadgets and teenagers are also very interested in watching things that are unique and interesting, so that Motion Comic is the right medium to raise the story of Siamang Putih. By adding sound effects and motion features, the story of Siamang Putih can be very lively and can increase public interest, especially teenagers, in following this folklore story.
format Final Project
author Ummara Al Amin, M
spellingShingle Ummara Al Amin, M
MOTION COMIC DESIGN ABOUT KEEPING OATH FOR TEENAGERS BASED ON SIAMANG PUTIH FOLKLORE FROM WEST SUMATERA
author_facet Ummara Al Amin, M
author_sort Ummara Al Amin, M
title MOTION COMIC DESIGN ABOUT KEEPING OATH FOR TEENAGERS BASED ON SIAMANG PUTIH FOLKLORE FROM WEST SUMATERA
title_short MOTION COMIC DESIGN ABOUT KEEPING OATH FOR TEENAGERS BASED ON SIAMANG PUTIH FOLKLORE FROM WEST SUMATERA
title_full MOTION COMIC DESIGN ABOUT KEEPING OATH FOR TEENAGERS BASED ON SIAMANG PUTIH FOLKLORE FROM WEST SUMATERA
title_fullStr MOTION COMIC DESIGN ABOUT KEEPING OATH FOR TEENAGERS BASED ON SIAMANG PUTIH FOLKLORE FROM WEST SUMATERA
title_full_unstemmed MOTION COMIC DESIGN ABOUT KEEPING OATH FOR TEENAGERS BASED ON SIAMANG PUTIH FOLKLORE FROM WEST SUMATERA
title_sort motion comic design about keeping oath for teenagers based on siamang putih folklore from west sumatera
url https://digilib.itb.ac.id/gdl/view/56980
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