SPATIAL SENSATION COMPARISON: VISUALIZATION OF NON-VR AND ASSOCIATIVE WORDS GENERATOR VR-BASED (ACADEMIC, INTERIOR DESIGNER & ARCHITECT, STUDENT, INEXPERIENCED USER)
This study used the verbal protocol method to examine differences in perceptions of spatial mental imagery between students and studio lecturers and between clients and designers/architects, which lead to interpretational bias between groups of respondents regarding interior spaces. Individual pe...
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Format: | Theses |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/57773 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | This study used the verbal protocol method to examine differences in perceptions
of spatial mental imagery between students and studio lecturers and between
clients and designers/architects, which lead to interpretational bias between
groups of respondents regarding interior spaces. Individual perceptions of virtual
space dimensions were captured by the 3D application, Associative Words
Generator© (AWG©), which revealed impressions of the four respondent groups,
using associative concept networks analysis on the visualization of virtual space
with a database of 16,200 associative words. This study determined AWG©
reduced the visual discrepancy gap during design critic and design consultation.
Comparison of the results of the associative words generated during non-VR
mental imagery and the VR session (AWG©) indicated that the student group most
effectively used the VR. The lecturer group exhibited a thorough understanding of
interior design and space architecture in their response in non-VR and VR
sessions, which created a mental spatial imagery gap between the students and
lecturers. The client group was inexperienced in interior design and architecture,
resulting in different outcomes than the designer/architect group. In the VR
session, the student and client groups more easily accepted visualizations
generated by AWG, because they had fewer experiences and references than the
lecturers and designers/architects, and thus, accepted the AWG virtual space
visualization stimuli. The lecturer and designer/architect groups shared
experiences that affected their expectations in responding to the generated
visualizations, resulting in difficulty to accept the AWG virtual space visualization
stimuli. |
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