GAME DESIGN BASED ON PLAYER CENTRIC GAME DESIGN ABOUT POST-INDEPENDENCE INDONESIAN HEROES FOR Z GENERATION

Hero is a title term given to someone who is meritorious or exemplary figure in a field. Over time, various generations have passed so that the notion of heroes themselves has gradually become something that changes, heroes in the past were synonymous with war or someone who contributed to fighting...

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Bibliographic Details
Main Author: Rahmah Shalih, Puji
Format: Theses
Language:Indonesia
Subjects:
Online Access:https://digilib.itb.ac.id/gdl/view/64164
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Institution: Institut Teknologi Bandung
Language: Indonesia
Description
Summary:Hero is a title term given to someone who is meritorious or exemplary figure in a field. Over time, various generations have passed so that the notion of heroes themselves has gradually become something that changes, heroes in the past were synonymous with war or someone who contributed to fighting on the battlefield using weapons. With the emergence of generation theory, the current generation can be referred to as generation Z. Generation Z is a generation born in 1995-2010, generation Z is characterized as a generation that grew close to technology from the moment they were born. The interaction between the technology media and generation Z brings many shifts and novelties, one of which is the technology media capable of creating new heroes that influence the values and lifestyles of Generation Z, heroes who become idols are changing and the meaning of heroes shifts. Based on the above problems, the writer wants to make a game to introduce and study the characters, profiles and types of post-independence heroes for generation Z. Games have important elements that are not shared by other media, namely the “play” element itself, pretend, have goals and rules in it. Mobile games are one of the types of games chosen because cellphones have become the most important item for many people. This game aims to provide understanding as well as information about heroes for generation Z. Games will be made using the Player-Centric Game Design method, this method is chosen based on the principle that uses the player's point of view to make the game more interesting in its making. The research results show that the characters who become heroes for generation Z are followed by careers, contributions and traits attached to them, one of which is a new career in technology media such as content creators. Then the results will be wrapped in the media in the form of a game.