VIRTUAL YOUTUBER CHARACTER DESIGN WITH ULOS ADAPTATION FOR YOUNG ADULTS
Character design is one type of intellectual property in Indonesia's rapidly growing creative industry. Of the various ways to grow intellectual property, virtual YouTubers are one of the alternatives that have made a lot of progress in the market. The function of personal branding and inter...
Saved in:
Main Author: | |
---|---|
Format: | Final Project |
Language: | Indonesia |
Subjects: | |
Online Access: | https://digilib.itb.ac.id/gdl/view/64616 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | Character design is one type of intellectual property in Indonesia's rapidly growing
creative industry. Of the various ways to grow intellectual property, virtual
YouTubers are one of the alternatives that have made a lot of progress in the
market. The function of personal branding and interaction that can be built with
the audience is the potential to deepen the theme of traditional Indonesian
culture. The existing works of Indonesia's creative industries are still very much
influenced by popular culture outside Indonesia so the younger generation is more
interested in cultural traditions outside Indonesia. One of the Indonesian
traditions that are under threat is ulos because its application to the creative
industry is not yet strong. The solution to this problem is to adapt ulos through the
ATUMICS method and character design theory into a YouTuber virtual character
design that can compete in the international market and revive interest among
young adults. Changes in cultural artifacts have rules so as not to damage existing
traditions. On the other hand, changes must be adapted to the development of
today's young adults. The data obtained through literature studies, interviews,
observations, and surveys are used as an empathy map for character design with
a traditional cultural approach. After the transformation process, the virtual
YouTuber character design can be applied to YouTube live streaming media for
content creation that can contain the topic of traditional Indonesian culture. In the
end, adapting traditional culture such as ulos can attract the attention of young
people in the form of virtual YouTubers and increase the awareness of Indonesian
people to pay more attention to its traditional culture.
|
---|