DESIGN AND IMPLEMENTATION OF SERIOUS GAMES FOR IMPROVING CYBER SECURITY AWARENESS

ABSTRACT DESIGN AND IMPLEMENTATION OF SERIOUS GAMES FOR IMPROVING CYBER SECURITY AWARENESS By Dwi Baskara Wardhana NIM: 23220004 (Master’s Program in Electrical Engineering) The increase in internet users is directly proportional to the increase in cyber crime. Cybercrime can be experienced...

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Main Author: Baskara Wardhana, Dwi
Format: Theses
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/64888
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:64888
spelling id-itb.:648882022-06-15T14:00:12ZDESIGN AND IMPLEMENTATION OF SERIOUS GAMES FOR IMPROVING CYBER SECURITY AWARENESS Baskara Wardhana, Dwi Indonesia Theses Cyber security awareness, cyber crime, serious games. INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/64888 ABSTRACT DESIGN AND IMPLEMENTATION OF SERIOUS GAMES FOR IMPROVING CYBER SECURITY AWARENESS By Dwi Baskara Wardhana NIM: 23220004 (Master’s Program in Electrical Engineering) The increase in internet users is directly proportional to the increase in cyber crime. Cybercrime can be experienced by anyone, including children. Cyber crimes are the third most common crime against children in Indonesia. One of the factors contributing to cybercrime is the lack of awareness in cbyer security. Cyber security awareness can be increased by increasing knowledge related to cyber security. This research proposes media to increase cyber security awareness in the form of serious games. Serious games consist of five learning topics, namely passwords, phishing and online transaction fraud, personal data, netiquette, and malware. Serious games have been tested on children. The test results show serious games have succeeded in increasing knowledge of cyber security. In addition, players also feel happy when playing the serious games that indicated by the answer of the questionnaire. Keyword: Cyber security awareness, cyber crime, serious games. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description ABSTRACT DESIGN AND IMPLEMENTATION OF SERIOUS GAMES FOR IMPROVING CYBER SECURITY AWARENESS By Dwi Baskara Wardhana NIM: 23220004 (Master’s Program in Electrical Engineering) The increase in internet users is directly proportional to the increase in cyber crime. Cybercrime can be experienced by anyone, including children. Cyber crimes are the third most common crime against children in Indonesia. One of the factors contributing to cybercrime is the lack of awareness in cbyer security. Cyber security awareness can be increased by increasing knowledge related to cyber security. This research proposes media to increase cyber security awareness in the form of serious games. Serious games consist of five learning topics, namely passwords, phishing and online transaction fraud, personal data, netiquette, and malware. Serious games have been tested on children. The test results show serious games have succeeded in increasing knowledge of cyber security. In addition, players also feel happy when playing the serious games that indicated by the answer of the questionnaire. Keyword: Cyber security awareness, cyber crime, serious games.
format Theses
author Baskara Wardhana, Dwi
spellingShingle Baskara Wardhana, Dwi
DESIGN AND IMPLEMENTATION OF SERIOUS GAMES FOR IMPROVING CYBER SECURITY AWARENESS
author_facet Baskara Wardhana, Dwi
author_sort Baskara Wardhana, Dwi
title DESIGN AND IMPLEMENTATION OF SERIOUS GAMES FOR IMPROVING CYBER SECURITY AWARENESS
title_short DESIGN AND IMPLEMENTATION OF SERIOUS GAMES FOR IMPROVING CYBER SECURITY AWARENESS
title_full DESIGN AND IMPLEMENTATION OF SERIOUS GAMES FOR IMPROVING CYBER SECURITY AWARENESS
title_fullStr DESIGN AND IMPLEMENTATION OF SERIOUS GAMES FOR IMPROVING CYBER SECURITY AWARENESS
title_full_unstemmed DESIGN AND IMPLEMENTATION OF SERIOUS GAMES FOR IMPROVING CYBER SECURITY AWARENESS
title_sort design and implementation of serious games for improving cyber security awareness
url https://digilib.itb.ac.id/gdl/view/64888
_version_ 1822277140584857600