“WANARAJA” DIGITAL PICTURE BOOK BASED ON JATAKA RELIEF OF BOROBUDUR TEMPLE AS A MEDIA FOR 7-9 YEARS OLD CHILDREN’S CHARACTER BUILDING

Jataka relief is one of the reliefs at Borobudur Temple, which is one of the largest cultural relics in Indonesia. Jataka reliefs tell the stories of the Bodhisattva’s rebirth on his journey to enlightenment. These stories are unique, because they contain universal values, such as kindness, helping...

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Main Author: Karina Putri, Maria
Format: Theses
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/66389
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:66389
spelling id-itb.:663892022-06-28T09:18:30Z“WANARAJA” DIGITAL PICTURE BOOK BASED ON JATAKA RELIEF OF BOROBUDUR TEMPLE AS A MEDIA FOR 7-9 YEARS OLD CHILDREN’S CHARACTER BUILDING Karina Putri, Maria Indonesia Theses Borobudur Temple, Jataka Relief, Digital Picture Book, Alpha Generation INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/66389 Jataka relief is one of the reliefs at Borobudur Temple, which is one of the largest cultural relics in Indonesia. Jataka reliefs tell the stories of the Bodhisattva’s rebirth on his journey to enlightenment. These stories are unique, because they contain universal values, such as kindness, helping others, and self-sacrifice. These values are still relevant today and important to convey to the younger generation. However, not everyone can read and understand reliefs, especially children aged 7-9 years who live in urban areas. Identification and readjustments of how this story is told are needed, especially in terms of content and media used. The results of the questionnaire show that 24 of 25 (96%) elementary school teachers have used digital media in teaching character education for children. The purpose of this study is to identify the role of fable stories in Jataka reliefs in shaping the character of children aged 7-9 years. The results of this study were taken into consideration in designing an interactive digital book that brought back one of the Jataka stories, namely the story of “Wanaraja” which has the value of self-sacrifice. The method used during this research and design process is the Double Diamond Design Thinking method. Qualitative methods were used in literature studies, interviews with two experts, and the distribution of questionnaires. The final design result shows that the story of “Wanaraja” can be retold through a combination of clay illustration style with digital media equipped with sound effects and interactions. The combination of these two media provides a more immersive experience, as well as a strong impact on children’s reading processes. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description Jataka relief is one of the reliefs at Borobudur Temple, which is one of the largest cultural relics in Indonesia. Jataka reliefs tell the stories of the Bodhisattva’s rebirth on his journey to enlightenment. These stories are unique, because they contain universal values, such as kindness, helping others, and self-sacrifice. These values are still relevant today and important to convey to the younger generation. However, not everyone can read and understand reliefs, especially children aged 7-9 years who live in urban areas. Identification and readjustments of how this story is told are needed, especially in terms of content and media used. The results of the questionnaire show that 24 of 25 (96%) elementary school teachers have used digital media in teaching character education for children. The purpose of this study is to identify the role of fable stories in Jataka reliefs in shaping the character of children aged 7-9 years. The results of this study were taken into consideration in designing an interactive digital book that brought back one of the Jataka stories, namely the story of “Wanaraja” which has the value of self-sacrifice. The method used during this research and design process is the Double Diamond Design Thinking method. Qualitative methods were used in literature studies, interviews with two experts, and the distribution of questionnaires. The final design result shows that the story of “Wanaraja” can be retold through a combination of clay illustration style with digital media equipped with sound effects and interactions. The combination of these two media provides a more immersive experience, as well as a strong impact on children’s reading processes.
format Theses
author Karina Putri, Maria
spellingShingle Karina Putri, Maria
“WANARAJA” DIGITAL PICTURE BOOK BASED ON JATAKA RELIEF OF BOROBUDUR TEMPLE AS A MEDIA FOR 7-9 YEARS OLD CHILDREN’S CHARACTER BUILDING
author_facet Karina Putri, Maria
author_sort Karina Putri, Maria
title “WANARAJA” DIGITAL PICTURE BOOK BASED ON JATAKA RELIEF OF BOROBUDUR TEMPLE AS A MEDIA FOR 7-9 YEARS OLD CHILDREN’S CHARACTER BUILDING
title_short “WANARAJA” DIGITAL PICTURE BOOK BASED ON JATAKA RELIEF OF BOROBUDUR TEMPLE AS A MEDIA FOR 7-9 YEARS OLD CHILDREN’S CHARACTER BUILDING
title_full “WANARAJA” DIGITAL PICTURE BOOK BASED ON JATAKA RELIEF OF BOROBUDUR TEMPLE AS A MEDIA FOR 7-9 YEARS OLD CHILDREN’S CHARACTER BUILDING
title_fullStr “WANARAJA” DIGITAL PICTURE BOOK BASED ON JATAKA RELIEF OF BOROBUDUR TEMPLE AS A MEDIA FOR 7-9 YEARS OLD CHILDREN’S CHARACTER BUILDING
title_full_unstemmed “WANARAJA” DIGITAL PICTURE BOOK BASED ON JATAKA RELIEF OF BOROBUDUR TEMPLE AS A MEDIA FOR 7-9 YEARS OLD CHILDREN’S CHARACTER BUILDING
title_sort “wanaraja” digital picture book based on jataka relief of borobudur temple as a media for 7-9 years old children’s character building
url https://digilib.itb.ac.id/gdl/view/66389
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