ANALISIS PENGARUH FITUR IMERSIF VIRTUAL REALITY (VR) DALAM PARIWISATA VIRTUAL TERHADAP SENSASI KEHADIRAN, BEBAN KERJA MENTAL, DAN INTENSI PENGGUNA UNTUK MENGUNJUNGI DESTINASI WISATA SECARA LANGSUNG
COVID-19 pandemic causes limited access towards traveling in order to minimize the spread of the SARS-CoV2 virus. Because of that, virtual tour can be used as an alternative to real-life travel. One of the medias that can be used to enjoy virtual tour is VR technology. VR has a high potential to...
Saved in:
Main Author: | Fikarisyad Ali, Muhammad |
---|---|
Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/71850 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Similar Items
-
Virtual reality (VR) game
by: Long, Shi Sheng
Published: (2021) -
Virtual reality (VR) table tennis
by: Cheong, Yong Wen
Published: (2024) -
Serious virtual reality game - ArcadeVR
by: Ng, Nickson
Published: (2022) -
Virtually-Extended Proprioception: Providing Spatial Reference in VR through an Appended Virtual Limb
by: Tian, Yang, et al.
Published: (2020) -
3D virtual museum design and navigation in VR
by: Wong, Johnathan
Published: (2019)