2D ANIMATION DESIGN AS PUBLIC TRANSPORTATION PROMOTION MEDIA FOR TEENAGERS IN BANDUNG CITY

Public transportation is a mode of transportation that have been available in Indonesia since 1943, but now is not as popular and desireable since it has been replaced by privately owned vehicles and online transportation services. Teenagers are a group with high mobility rate and are starting to...

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Bibliographic Details
Main Author: Badriyyatul Kariimah, Salmaa
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/76133
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Institution: Institut Teknologi Bandung
Language: Indonesia
Description
Summary:Public transportation is a mode of transportation that have been available in Indonesia since 1943, but now is not as popular and desireable since it has been replaced by privately owned vehicles and online transportation services. Teenagers are a group with high mobility rate and are starting to switch from public transportation to other options, especially during COVID-19. After the pandemic passed, teenagers’ interest in returning to use public transportation began to increase. The use of public transportation is strongly supported by the government as the quality of its facilities and infrastructures continue to be improved. This design uses the AIDMA marketing model in promoting and providing information for teenagers about the state of Bandung’s public transportation in the form of 2D animation. The design will be limited to the Memory stage of AIDMA by conveying messages through 2D animation. The research method was carried out through observation of public transportation, specifically TEMAN BUS and angkutan kota in Bandung, interviews with animation industry practitioners and IP development, interviews and questionnaires with target audiences (teenagers), and analysis of case studies through similar animations