VISUALIZATION OF PEOPLEâS POSITIONS DURING THE JUNE 2021 MALUKU EARTHQUAKE IN THE VIRTUAL REALITY APPLICATION
On June 16, 2021, an earthquake occurred in Central Maluku. Lifesight, a company specializing in Artificial Intelligence-based location intelligence platforms for retailers, successfully collected global positioning data of the Maluku population at the time of the incident. This data holds potent...
Saved in:
主要作者: | |
---|---|
格式: | Final Project |
語言: | Indonesia |
在線閱讀: | https://digilib.itb.ac.id/gdl/view/76978 |
標簽: |
添加標簽
沒有標簽, 成為第一個標記此記錄!
|
機構: | Institut Teknologi Bandung |
語言: | Indonesia |
總結: | On June 16, 2021, an earthquake occurred in Central Maluku. Lifesight, a
company specializing in Artificial Intelligence-based location intelligence
platforms for retailers, successfully collected global positioning data of the
Maluku population at the time of the incident. This data holds potential for further
development. This advancement is based on research concerning a framework for
estimating evacuation points after disasters. This was achieved by identifying
anomaly values in population density. Therefore, this research was conducted to
extend the previous study into a virtual reality environment. The research
outcome is a virtual reality application for visualizing the locations of people and
population density during earthquakes. The creation of this application is
grounded in basic data visualization theory and a framework for constructing
visualizations and exploring virtual reality. The application was tested using
black-box testing methods to ensure proper functionality. However, the
application has not yet been able to integrate topographical information of the
Maluku map. It is hoped that this application can be further developed to include
such information in order to estimate evacuation points. The application
successfully constructs the visualization of locations and population density
during earthquakes, summarizes information from the required data for users, and
explores visualization within a virtual reality environment. |
---|