ASPECT-BASED SENTIMENT ANALYSIS FOR GAME REVIEW USING WEAKLY SUPERVISED LEARNING

Each player gives different importance to different aspects of different genres, and finding which game to play that has the important aspects is usually done reading game reviews. Aspect-based sentiment analysis (ABSA) can be employed on the reviews to simplify this search, however resources to...

Full description

Saved in:
Bibliographic Details
Main Author: Muhamad Gana, Hanif
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/78294
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:78294
spelling id-itb.:782942023-09-18T22:14:10ZASPECT-BASED SENTIMENT ANALYSIS FOR GAME REVIEW USING WEAKLY SUPERVISED LEARNING Muhamad Gana, Hanif Indonesia Final Project weakly supervised learning; aspect-based sentiment analysis; game review; Indonesian INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/78294 Each player gives different importance to different aspects of different genres, and finding which game to play that has the important aspects is usually done reading game reviews. Aspect-based sentiment analysis (ABSA) can be employed on the reviews to simplify this search, however resources to do so for the domain is scarce, especially for Indonesian game reviews. One alternative would be using ABSA methods that employ weakly supervised or unsupervised learning. One ABSA method for English reviews that employ weakly supervised learning is Joint-Aspect Sentiment Topic Embedding (JASen) (Huang et al., 2020), that only requires topic list and their keywords and a Word2Vec-based (Mikolov et al., 2013) pretrained embeddings for training, and can create a joint model where aspect and sentiment can be predicted at once. This paper aims to adapt JASen for Indonesian game reviews by changing its preprocessing, and reimplementing and modifying its training process to increase compatibility with Indonesian texts. From experiments performed it is found that the best configuration was possibly one that has kernel heights of [1, 3, 4], used a hybrid-domain pretrained embedding, is split into separate aspect and sentiment pair of models, and trained specifically on its genre. The macro-F1 score of said configuration to the test data for aspect categorization is 56.55, while the score for sentiment classification is 56.34. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description Each player gives different importance to different aspects of different genres, and finding which game to play that has the important aspects is usually done reading game reviews. Aspect-based sentiment analysis (ABSA) can be employed on the reviews to simplify this search, however resources to do so for the domain is scarce, especially for Indonesian game reviews. One alternative would be using ABSA methods that employ weakly supervised or unsupervised learning. One ABSA method for English reviews that employ weakly supervised learning is Joint-Aspect Sentiment Topic Embedding (JASen) (Huang et al., 2020), that only requires topic list and their keywords and a Word2Vec-based (Mikolov et al., 2013) pretrained embeddings for training, and can create a joint model where aspect and sentiment can be predicted at once. This paper aims to adapt JASen for Indonesian game reviews by changing its preprocessing, and reimplementing and modifying its training process to increase compatibility with Indonesian texts. From experiments performed it is found that the best configuration was possibly one that has kernel heights of [1, 3, 4], used a hybrid-domain pretrained embedding, is split into separate aspect and sentiment pair of models, and trained specifically on its genre. The macro-F1 score of said configuration to the test data for aspect categorization is 56.55, while the score for sentiment classification is 56.34.
format Final Project
author Muhamad Gana, Hanif
spellingShingle Muhamad Gana, Hanif
ASPECT-BASED SENTIMENT ANALYSIS FOR GAME REVIEW USING WEAKLY SUPERVISED LEARNING
author_facet Muhamad Gana, Hanif
author_sort Muhamad Gana, Hanif
title ASPECT-BASED SENTIMENT ANALYSIS FOR GAME REVIEW USING WEAKLY SUPERVISED LEARNING
title_short ASPECT-BASED SENTIMENT ANALYSIS FOR GAME REVIEW USING WEAKLY SUPERVISED LEARNING
title_full ASPECT-BASED SENTIMENT ANALYSIS FOR GAME REVIEW USING WEAKLY SUPERVISED LEARNING
title_fullStr ASPECT-BASED SENTIMENT ANALYSIS FOR GAME REVIEW USING WEAKLY SUPERVISED LEARNING
title_full_unstemmed ASPECT-BASED SENTIMENT ANALYSIS FOR GAME REVIEW USING WEAKLY SUPERVISED LEARNING
title_sort aspect-based sentiment analysis for game review using weakly supervised learning
url https://digilib.itb.ac.id/gdl/view/78294
_version_ 1822995695828729856