DEVELOPMENT OF SPECIAL GESTURE FEATURES FOR MIND MAPPING WITH VIRTUAL TECHNOLOGY IN THE METAVERSE
Rapid technological advancement, particularly in Extended Reality (XR) technology like Virtual Reality (VR), has been pivotal in various fields, including education. This study focuses on enhancing VR's educational applications, particularly in the context of mind mapping. Traditional VR con...
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Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/78300 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | Rapid technological advancement, particularly in Extended Reality (XR)
technology like Virtual Reality (VR), has been pivotal in various fields, including
education. This study focuses on enhancing VR's educational applications,
particularly in the context of mind mapping. Traditional VR controllers have
limitations, including battery usage and potential for loss, hindering a complete
immersive experience. To address these issues, we explore hand-based controllers
within a VR mind mapping application. This study aims to improve mind map
creation efficiency. It introduces specialized gesture features in the application,
utilizing hand tracking in the Meta Quest 2 VR device and employing a Decision
Tree classification method for gesture recognition. Evaluation involves measuring
mind map creation times using controllers, hand tracking, and the specialized
gesture feature for predefined topics. Results reveal significant efficiency gains: a
29.6% improvement over hand tracking alone and a 20.76% enhancement over
controllers. This development holds promise for future VR applications in
education. |
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