RECONSTRUCTION OF THE INDONESIAN PROCLAMATION EVENT IN INTERACTIVE MULTIMEDIA BASED ON 3D VIRTUAL ENVIRONMENT AS SUPPORTING LEARNING MEDIA FOR INDONESIAN GRADE XI STUDENTS
Virtual environment technology is a technology that has been used in various aspects of life. Previous studies have discovered the potential and advantages of using virtual environment technology and interactive multimedia in assisting learning process. The use of virtual environment technology s...
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Main Author: | |
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Format: | Theses |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/80109 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | Virtual environment technology is a technology that has been used in various
aspects of life. Previous studies have discovered the potential and advantages of
using virtual environment technology and interactive multimedia in assisting
learning process. The use of virtual environment technology such as reconstructing
historical events into a virtual environment packaged in interactive multimedia is
a concept that the author believe can be developed to become a new media that can
help in the teaching and learning processes in Indonesia. The author chose an
Indonesian history lesson about the Indonesian Proclamation event for class XI
students as a case study, which was motivated by the need for modern and more
engaging learning methods. This design aims to reconstruct the events of the
Indonesian Proclamation in interactive multimedia based on 3-dimensional virtual
environment technology as supporting learning material for the Indonesian History
subject for Class XI high school students. The designed interactive multimedia can
then be evaluated to find out how the virtual environment can be used to assist
learning in the Indonesian high school curriculum. This design uses a qualitative
approach with the double diamond design method and multimedia development
method for formal learning which consists of 5 main stages; concept creation and
analysis, design, material collecting, manufacturing and development, and testing
or assessment. From the design results, it was found that interactive multimedia
with 3-dimensional virtual environment technology has the potential to be used as
a media to support formal learning. Various design recommendations have also
been made which are categorized into method, concept and visual
recommendations. This design also develops a model for processing formal
curriculum and learning information into narrative, visual, and interactive
elements. The final result in the form of an initial prototype of an interactive
multimedia for learning Indonesian history regarding the events surrounding the
Indonesian Proclamation for 11th grade high school students has also been made. |
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