INTERACTION DESIGN DEVELOPMENT OF SOCIAL QUESTION CARD GAME USING ACTIVITY-CENTERED DESIGN APPROACH
Social question card games have become a trend, offering the benefit of more meaningful conversations. However, only those who own and carry the physical cards can play, limiting the benefits to those with the physical cards. This causes issues of inefficiency in reaching a broader player and a la...
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id-itb.:813492024-06-19T09:31:24ZINTERACTION DESIGN DEVELOPMENT OF SOCIAL QUESTION CARD GAME USING ACTIVITY-CENTERED DESIGN APPROACH Ayu Mutiara Kirana P D, Dewa Indonesia Final Project activity-centered design, mobile platform, social question card game, usability testing INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/81349 Social question card games have become a trend, offering the benefit of more meaningful conversations. However, only those who own and carry the physical cards can play, limiting the benefits to those with the physical cards. This causes issues of inefficiency in reaching a broader player and a lack of flexibility because players must carry the physical cards wherever they want to play. Moreover, there are some activity-related issues when playing physical cards. Implementing the game in digital form can enhance flexibility. This research aims to develop an interaction design for the game on a mobile platform using an activity-centered design approach, as the interaction design is based on activities in the physical card game. The study begins by gathering requirements through observation and interviews. Then, features are designed based on the findings from these observations and interviews. Low-fidelity and high-fidelity prototypes are then implemented. The high-fidelity prototype is tested with users. The usability testing results show that the usability goal of effective to use are met, achieving a 100% success rate. Moreover, easy to learn and efficient to use usability goals are also met with an average SEQ score of 6,9 out of 7. Overall, the interaction design is considered usable, achieving an average SUS score of 89 out of 100. Additionally, the interaction design makes the game enjoyable and helpful, proven by an IMI score of 6,74 out of 7 for the interest/enjoyment subscale and 6,78 out of 7 for the value/usefulness subscale. text |
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Social question card games have become a trend, offering the benefit of more meaningful conversations. However,
only those who own and carry the physical cards can play, limiting the benefits to those with the physical cards.
This causes issues of inefficiency in reaching a broader player and a lack of flexibility because players must carry
the physical cards wherever they want to play. Moreover, there are some activity-related issues when playing
physical cards. Implementing the game in digital form can enhance flexibility. This research aims to develop an
interaction design for the game on a mobile platform using an activity-centered design approach, as the
interaction design is based on activities in the physical card game. The study begins by gathering requirements
through observation and interviews. Then, features are designed based on the findings from these observations
and interviews. Low-fidelity and high-fidelity prototypes are then implemented. The high-fidelity prototype is
tested with users. The usability testing results show that the usability goal of effective to use are met, achieving a
100% success rate. Moreover, easy to learn and efficient to use usability goals are also met with an average SEQ
score of 6,9 out of 7. Overall, the interaction design is considered usable, achieving an average SUS score of 89
out of 100. Additionally, the interaction design makes the game enjoyable and helpful, proven by an IMI score of
6,74 out of 7 for the interest/enjoyment subscale and 6,78 out of 7 for the value/usefulness subscale. |
format |
Final Project |
author |
Ayu Mutiara Kirana P D, Dewa |
spellingShingle |
Ayu Mutiara Kirana P D, Dewa INTERACTION DESIGN DEVELOPMENT OF SOCIAL QUESTION CARD GAME USING ACTIVITY-CENTERED DESIGN APPROACH |
author_facet |
Ayu Mutiara Kirana P D, Dewa |
author_sort |
Ayu Mutiara Kirana P D, Dewa |
title |
INTERACTION DESIGN DEVELOPMENT OF SOCIAL QUESTION CARD GAME USING ACTIVITY-CENTERED DESIGN APPROACH |
title_short |
INTERACTION DESIGN DEVELOPMENT OF SOCIAL QUESTION CARD GAME USING ACTIVITY-CENTERED DESIGN APPROACH |
title_full |
INTERACTION DESIGN DEVELOPMENT OF SOCIAL QUESTION CARD GAME USING ACTIVITY-CENTERED DESIGN APPROACH |
title_fullStr |
INTERACTION DESIGN DEVELOPMENT OF SOCIAL QUESTION CARD GAME USING ACTIVITY-CENTERED DESIGN APPROACH |
title_full_unstemmed |
INTERACTION DESIGN DEVELOPMENT OF SOCIAL QUESTION CARD GAME USING ACTIVITY-CENTERED DESIGN APPROACH |
title_sort |
interaction design development of social question card game using activity-centered design approach |
url |
https://digilib.itb.ac.id/gdl/view/81349 |
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1822997278223237120 |