LEARNING OUTCOMES OF TWO-DIMENSIONAL BASIC VISUAL ART AND DESIGN COURSE IN CONVENTIONAL AND DIGITAL METHODS (CASE STUDY OF FIELD COMPOSITION ASSIGNMENT IN TPB PROGRAM FSRD ITB)
Two-Dimensional Basic Art and Design course is a basic learning about the perseverance of processing visual elements such as point, line, plane, color, and texture with visual design principles including composition, balance, rhythm, accent, and others in creating two-dimensional compositions. At...
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id-itb.:836312024-08-12T12:00:51ZLEARNING OUTCOMES OF TWO-DIMENSIONAL BASIC VISUAL ART AND DESIGN COURSE IN CONVENTIONAL AND DIGITAL METHODS (CASE STUDY OF FIELD COMPOSITION ASSIGNMENT IN TPB PROGRAM FSRD ITB) Larasati Ayuningtyas, Niken Indonesia Theses basic form, two-dimensional, digital, conventional, humanistic INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/83631 Two-Dimensional Basic Art and Design course is a basic learning about the perseverance of processing visual elements such as point, line, plane, color, and texture with visual design principles including composition, balance, rhythm, accent, and others in creating two-dimensional compositions. At the Faculty of Fine Arts and Design (FSRD) - Institut Teknologi Bandung (ITB), this course called TwoDimensional Basic Art and Design I (RD2D I) is given to new students in their first year of the Joint Preparation Stage (TPB) program. During one semester, the RD2D I course gives six assignments. To get the focus for this thesis research, one assignment, namely Field Composition, was chosen. The learning outcomes of RD2D I are to understand and be skilled in creating two-dimensional compositions based on visual elements and principles, as well as to be familiar with visual processing techniques, materials, and tools, such as pencils, colored pencils, and poster paints to create their designs. The 2023 batch of TPB FSRD ITB students used more digital tools in making RD2D I assignments. This research will analyze the differences in learning outcomes for students who used conventional methods in the past and digital methods in the class of 2023 in the creation process of Field Composition assignments. What will be achieved in this research is to understand the differences in the stages of the creation process of students who use conventional and digital tools and evaluate the suitability of the compositional results of Field Composition with each of these methods for the achievement of the assignment. This research uses a qualitative case study method by looking at the phenomenon of using digital tools in the creation process of making RD2D I assignments that are different from the learning outcomes in order to see the difference in achievements with conventional methods in the past. The phenomenon was discovered through participant observation as a student assistant. Other data were obtained through questionnaires and interviews with students and lecturers, as well as interviews with two retired lecturers who had taught RD2D I in the period before the implementation of digital tools. The results of this study show that students using conventional tools gain more learning experience in practicing visual skills and sensitivity through eye-hand coordination, as well as a deeper understanding of drawing techniques. In contrast, students using digital tools tend to be limited to the use of their eyes and fingertips with less physical interaction as they rely on digital features. As a result, the results obtained from conventional and digital tool skills have different outcomes. The form of tasks produced by conventional means is freer and has a humanistic element that makes the results unique. Whereas, the form of tasks with digital means is more detailed, neat and precise with a rhythmic pattern that tends to be the same, which is dynamic and continuous. Although digital technology offers convenience and efficiency, conventional methods such as the use of manual drawing tools still have more optimal learning value in building the readiness of new students in art and design education. The findings of this research are expected to be an evaluation material for the development of learning outcomes at TPB FSRD ITB and other art and design universities. text |
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Two-Dimensional Basic Art and Design course is a basic learning about the
perseverance of processing visual elements such as point, line, plane, color, and
texture with visual design principles including composition, balance, rhythm,
accent, and others in creating two-dimensional compositions. At the Faculty of Fine
Arts and Design (FSRD) - Institut Teknologi Bandung (ITB), this course called TwoDimensional Basic Art and Design I (RD2D I) is given to new students in their first
year of the Joint Preparation Stage (TPB) program. During one semester, the RD2D
I course gives six assignments. To get the focus for this thesis research, one
assignment, namely Field Composition, was chosen. The learning outcomes of
RD2D I are to understand and be skilled in creating two-dimensional compositions
based on visual elements and principles, as well as to be familiar with visual
processing techniques, materials, and tools, such as pencils, colored pencils, and
poster paints to create their designs. The 2023 batch of TPB FSRD ITB students
used more digital tools in making RD2D I assignments. This research will analyze
the differences in learning outcomes for students who used conventional methods
in the past and digital methods in the class of 2023 in the creation process of Field
Composition assignments. What will be achieved in this research is to understand
the differences in the stages of the creation process of students who use conventional
and digital tools and evaluate the suitability of the compositional results of Field
Composition with each of these methods for the achievement of the assignment.
This research uses a qualitative case study method by looking at the phenomenon
of using digital tools in the creation process of making RD2D I assignments that
are different from the learning outcomes in order to see the difference in
achievements with conventional methods in the past. The phenomenon was
discovered through participant observation as a student assistant. Other data were
obtained through questionnaires and interviews with students and lecturers, as well
as interviews with two retired lecturers who had taught RD2D I in the period before
the implementation of digital tools.
The results of this study show that students using conventional tools gain more
learning experience in practicing visual skills and sensitivity through eye-hand
coordination, as well as a deeper understanding of drawing techniques. In contrast,
students using digital tools tend to be limited to the use of their eyes and fingertips
with less physical interaction as they rely on digital features. As a result, the results
obtained from conventional and digital tool skills have different outcomes. The form
of tasks produced by conventional means is freer and has a humanistic element that
makes the results unique. Whereas, the form of tasks with digital means is more
detailed, neat and precise with a rhythmic pattern that tends to be the same, which
is dynamic and continuous. Although digital technology offers convenience and
efficiency, conventional methods such as the use of manual drawing tools still have
more optimal learning value in building the readiness of new students in art and
design education. The findings of this research are expected to be an evaluation
material for the development of learning outcomes at TPB FSRD ITB and other art
and design universities. |
format |
Theses |
author |
Larasati Ayuningtyas, Niken |
spellingShingle |
Larasati Ayuningtyas, Niken LEARNING OUTCOMES OF TWO-DIMENSIONAL BASIC VISUAL ART AND DESIGN COURSE IN CONVENTIONAL AND DIGITAL METHODS (CASE STUDY OF FIELD COMPOSITION ASSIGNMENT IN TPB PROGRAM FSRD ITB) |
author_facet |
Larasati Ayuningtyas, Niken |
author_sort |
Larasati Ayuningtyas, Niken |
title |
LEARNING OUTCOMES OF TWO-DIMENSIONAL BASIC VISUAL ART AND DESIGN COURSE IN CONVENTIONAL AND DIGITAL METHODS (CASE STUDY OF FIELD COMPOSITION ASSIGNMENT IN TPB PROGRAM FSRD ITB) |
title_short |
LEARNING OUTCOMES OF TWO-DIMENSIONAL BASIC VISUAL ART AND DESIGN COURSE IN CONVENTIONAL AND DIGITAL METHODS (CASE STUDY OF FIELD COMPOSITION ASSIGNMENT IN TPB PROGRAM FSRD ITB) |
title_full |
LEARNING OUTCOMES OF TWO-DIMENSIONAL BASIC VISUAL ART AND DESIGN COURSE IN CONVENTIONAL AND DIGITAL METHODS (CASE STUDY OF FIELD COMPOSITION ASSIGNMENT IN TPB PROGRAM FSRD ITB) |
title_fullStr |
LEARNING OUTCOMES OF TWO-DIMENSIONAL BASIC VISUAL ART AND DESIGN COURSE IN CONVENTIONAL AND DIGITAL METHODS (CASE STUDY OF FIELD COMPOSITION ASSIGNMENT IN TPB PROGRAM FSRD ITB) |
title_full_unstemmed |
LEARNING OUTCOMES OF TWO-DIMENSIONAL BASIC VISUAL ART AND DESIGN COURSE IN CONVENTIONAL AND DIGITAL METHODS (CASE STUDY OF FIELD COMPOSITION ASSIGNMENT IN TPB PROGRAM FSRD ITB) |
title_sort |
learning outcomes of two-dimensional basic visual art and design course in conventional and digital methods (case study of field composition assignment in tpb program fsrd itb) |
url |
https://digilib.itb.ac.id/gdl/view/83631 |
_version_ |
1822282582167912448 |