SMART FOOTBALL: IMPLEMENTATION OF PLAYER TRACKING WITH PLAYER LOCALIZATION ON FOOTBALL MATCH VIDEOS

As a popular sport, soccer game can be improved in quality through technological innovations in the analysis of match videos. Football match videos in Indonesia are available and easily accessible through broadcasts both television and streaming applications. However, there is no technology that...

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Main Author: Stefen Mardianto, Thomas
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/86188
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:86188
spelling id-itb.:861882024-09-16T14:13:54ZSMART FOOTBALL: IMPLEMENTATION OF PLAYER TRACKING WITH PLAYER LOCALIZATION ON FOOTBALL MATCH VIDEOS Stefen Mardianto, Thomas Indonesia Final Project broadcast video, camera calibration, field detection, player localization, player tracking INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/86188 As a popular sport, soccer game can be improved in quality through technological innovations in the analysis of match videos. Football match videos in Indonesia are available and easily accessible through broadcasts both television and streaming applications. However, there is no technology that is able to track the player's movements from a video, which will be useful for game strategy analysis. There is a challenge in implementing this technology, namely the characteristics of broadcast videos that have a change in camera perspective. This challenge can be solved using deep learning models and computer vision to detect the position of the field and calibrate the camera. With the help of the player object detection model that has been developed, the player localization feature can be created.This feature is able to track the movement of players relative to the field to overcome the challenges of broadcast video characteristics and generate data on the results of player tracking on the field. The methods used include semantic segmentation of field elements that results in the detection of keypoints and field lines and camera calibration that produces homography to transform the coordinates of objects from imagery to the real world. The results of the study show that the player localization feature developed is able to achieve quite high accuracy with a final score of 73.7 and an IoU of 98.6%. These findings show great potential in video analysis of football matches through the application of player localization to player tracking to generate insights in evaluating game strategies. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description As a popular sport, soccer game can be improved in quality through technological innovations in the analysis of match videos. Football match videos in Indonesia are available and easily accessible through broadcasts both television and streaming applications. However, there is no technology that is able to track the player's movements from a video, which will be useful for game strategy analysis. There is a challenge in implementing this technology, namely the characteristics of broadcast videos that have a change in camera perspective. This challenge can be solved using deep learning models and computer vision to detect the position of the field and calibrate the camera. With the help of the player object detection model that has been developed, the player localization feature can be created.This feature is able to track the movement of players relative to the field to overcome the challenges of broadcast video characteristics and generate data on the results of player tracking on the field. The methods used include semantic segmentation of field elements that results in the detection of keypoints and field lines and camera calibration that produces homography to transform the coordinates of objects from imagery to the real world. The results of the study show that the player localization feature developed is able to achieve quite high accuracy with a final score of 73.7 and an IoU of 98.6%. These findings show great potential in video analysis of football matches through the application of player localization to player tracking to generate insights in evaluating game strategies.
format Final Project
author Stefen Mardianto, Thomas
spellingShingle Stefen Mardianto, Thomas
SMART FOOTBALL: IMPLEMENTATION OF PLAYER TRACKING WITH PLAYER LOCALIZATION ON FOOTBALL MATCH VIDEOS
author_facet Stefen Mardianto, Thomas
author_sort Stefen Mardianto, Thomas
title SMART FOOTBALL: IMPLEMENTATION OF PLAYER TRACKING WITH PLAYER LOCALIZATION ON FOOTBALL MATCH VIDEOS
title_short SMART FOOTBALL: IMPLEMENTATION OF PLAYER TRACKING WITH PLAYER LOCALIZATION ON FOOTBALL MATCH VIDEOS
title_full SMART FOOTBALL: IMPLEMENTATION OF PLAYER TRACKING WITH PLAYER LOCALIZATION ON FOOTBALL MATCH VIDEOS
title_fullStr SMART FOOTBALL: IMPLEMENTATION OF PLAYER TRACKING WITH PLAYER LOCALIZATION ON FOOTBALL MATCH VIDEOS
title_full_unstemmed SMART FOOTBALL: IMPLEMENTATION OF PLAYER TRACKING WITH PLAYER LOCALIZATION ON FOOTBALL MATCH VIDEOS
title_sort smart football: implementation of player tracking with player localization on football match videos
url https://digilib.itb.ac.id/gdl/view/86188
_version_ 1822010971683553280